{"id":1392,"date":"2014-02-22T23:50:41","date_gmt":"2014-02-22T13:50:41","guid":{"rendered":"http:\/\/blog.olympusrpg.org\/?p=1392"},"modified":"2014-02-23T00:14:41","modified_gmt":"2014-02-22T14:14:41","slug":"lance-bennett","status":"publish","type":"post","link":"https:\/\/blog.olympusrpg.org\/?p=1392","title":{"rendered":"Lance Bennett"},"content":{"rendered":"<p><em><em>Mechanic<\/em>, Engineer<strong><br \/>\n<\/strong><\/em><\/p>\n<p><a href=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2014\/02\/LanceBennett.png?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1395 alignright\" alt=\"LanceBennett\" src=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2014\/02\/LanceBennett.png?resize=200%2C200&#038;ssl=1\" width=\"200\" height=\"200\" srcset=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2014\/02\/LanceBennett.png?w=200&amp;ssl=1 200w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2014\/02\/LanceBennett.png?resize=150%2C150&amp;ssl=1 150w\" sizes=\"auto, (max-width: 200px) 100vw, 200px\" \/><\/a>TBA<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><strong>190 points<\/strong><\/p>\n<p>Age 41; Human; 6&#8242; 2&#8243;; 210 lbs<\/p>\n<p><strong>ST<\/strong> 14 [40]; <strong>DX<\/strong> 12 [40]; <strong>IQ<\/strong> 13 [60]; <strong>HT<\/strong> 11 [10].<br \/>\nDamage 1d\/2d; BL 39 lbs.; HP 14 [0]; Will 13 [0]; Per 13 [0]; FP 11 [0].<br \/>\nBasic Speed 6 [5]; Basic Move 6 [0]; Dodge 9.<\/p>\n<p><strong>Social Background<\/strong><\/p>\n<p>TL: 8 [0].<br \/>\nCF: Western (Native) [0].<br \/>\nLanguages: English (Native) [0].<\/p>\n<p><strong>Advantages<\/strong><\/p>\n<p>Artificer 4 [40].<\/p>\n<p><strong>Disadvantages<\/strong><\/p>\n<p>Charitable (12 or less) [-15]; Code of Honor (Professional) [-5]; Cowardice (12 or less) [-10]; Fearfulness -2 [-4]; Gluttony (12 or less) [-5]; Klutz [-5]; Overweight [-1]; Pacifism (Reluctant Killer) [-5]; Post-Combat Shakes (12 or less) [-5]; Sense of Duty (Companions) (Small Group) [-5]; Slow Riser [-5]; Workaholic [-5].<br \/>\n<em>Quirks:<\/em> _Unused Quirk 1; _Unused Quirk 2; _Unused Quirk 3; _Unused Quirk 4; _Unused Quirk 5 [-5].<\/p>\n<p><strong>Skills<\/strong><br \/>\nArchaeology-11 (IQ-2) [1]; Armoury\/TL8 (Body Armor)-16 (IQ+3) [1]; Armoury\/TL8 (Small Arms)-16 (IQ+3) [1]; Armoury\/TL8 (Vehicular Armor)-16 (IQ+3) [1]; Brawling-15 (DX+3) [8]; Carpentry-17 (IQ+4) [1]; Climbing-13 (DX+1) [4]; Computer Hacking\/TL8-10 (IQ-3) [1]; Computer Operation\/TL8-13 (IQ+0) [1]; Computer Programming\/TL8-11 (IQ-2) [1]; Cooking-13 (IQ+0) [2]; Diplomacy-14 (IQ+1) [8]; Driving\/TL8 (Automobile)-11 (DX-1) [1]; Driving\/TL8 (Motorcycle)-11 (DX-1) [1]; Electrician\/TL8-16 (IQ+3) [1]; Electronics Operation\/TL8 (Communications)-12 (IQ-1) [1]; Electronics Operation\/TL8 (Sensors)-12 (IQ-1) [1]; Electronics Repair\/TL8 (Communications)-16 (IQ+3) [1]; Electronics Repair\/TL8 (Computers)-16 (IQ+3) [1]; Electronics Repair\/TL8 (Sensors)-16 (IQ+3) [1]; Engineer\/TL8 (Automobile)-16 (IQ+3) [2]; Engineer\/TL8 (Electrical)-15 (IQ+2) [1]; Engineer\/TL12 (Reactors &amp; Power)-15 (IQ+2) [1]; Engineer\/TL8 (Robotics)-15 (IQ+2) [1]; Fast-Talk-14 (IQ+1) [4]; First Aid\/TL8 (Human)-13 (IQ+0) [1]; Guns\/TL8 (Rifle)-14 (DX+2) [4]; Hiking-11 (HT+0) [2]; Lockpicking\/TL8-13 (IQ+0) [2]; Mathematics\/TL8 (Applied)-11 (IQ-2) [1]; Mechanic\/TL8 (Automobile)-16 (IQ+3) [1]; Mechanic\/TL8 (Heavy Wheeled Vehicle)-16 (IQ+3) [1]; Merchant-12 (IQ-1) [1]; NBC Suit\/TL8-11 (DX-1) [1]; Scrounging-15 (Per+2) [4]; Singing-12 (HT+1) [2]; Stealth-11 (DX-1) [1]; Streetwise-12 (IQ-1) [1]; Swimming-12 (HT+1) [1].<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Mechanic, Engineer TBA &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 190 points Age 41; Human; 6&#8242; 2&#8243;; 210 lbs ST 14 [40]; DX 12 [40]; IQ 13 [60]; HT 11 [10]. Damage 1d\/2d; BL 39 lbs.; HP 14 [0]; Will 13 [0]; Per 13 [0]; FP 11 [0]. Basic Speed 6 [5]; Basic Move 6 [0]; [&hellip;]<\/p>\n","protected":false},"author":12,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[25,28],"tags":[],"class_list":["post-1392","post","type-post","status-publish","format-standard","hentry","category-fallout","category-player-characters"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/1392","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/users\/12"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1392"}],"version-history":[{"count":8,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/1392\/revisions"}],"predecessor-version":[{"id":1408,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/1392\/revisions\/1408"}],"wp:attachment":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1392"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1392"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1392"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}