{"id":2325,"date":"2015-08-09T08:00:20","date_gmt":"2015-08-08T22:00:20","guid":{"rendered":"http:\/\/blog.olympusrpg.org\/?p=2325"},"modified":"2015-11-11T08:23:09","modified_gmt":"2015-11-10T22:23:09","slug":"gurps-fallout-vault-13-chronicles-session-2-4","status":"publish","type":"post","link":"https:\/\/blog.olympusrpg.org\/?p=2325","title":{"rendered":"GURPS Fallout: Vault 13 Chronicles, Session 2.4"},"content":{"rendered":"<h3>The Rejects (AKA The Dirty Half-Dozen, The Six Wanderers)<\/h3>\n<p><a href=\"https:\/\/blog.olympusrpg.org\/?p=1328\">Bob Perce<\/a> (Herodian)<br \/>\n<a href=\"https:\/\/blog.olympusrpg.org\/?p=1341\">Colt Riffle<\/a> (Gigermann)<br \/>\n<a href=\"https:\/\/blog.olympusrpg.org\/?p=1328\">Dr. J. Turk<\/a> (CommJunkee)<br \/>\n<a href=\"https:\/\/blog.olympusrpg.org\/?p=1392\">Lance Bennett<\/a> (Ronnke)<br \/>\n<a href=\"https:\/\/blog.olympusrpg.org\/?p=1328\">Lenny Leonardo<\/a> (Melissa)<!--<a href=\"https:\/\/blog.olympusrpg.org\/?p=1328\">Romeo Sylvester<\/a> (Rigil Kent)--><\/p>\n<hr \/>\n<p><a href=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2015\/08\/fo-tenpennytower.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2015\/08\/fo-tenpennytower.jpg?resize=600%2C220&#038;ssl=1\" alt=\"fo-tenpennytower\" width=\"600\" height=\"220\" class=\"alignnone size-full wp-image-2346\" srcset=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2015\/08\/fo-tenpennytower.jpg?w=620&amp;ssl=1 620w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2015\/08\/fo-tenpennytower.jpg?resize=300%2C110&amp;ssl=1 300w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<h3>The One Where They Went to Tenpenny Tower<\/h3>\n<p><em>19 Jul 2162<\/em><\/p>\n<p>A day and a half after clearing things up with the schoolhouse \u201craiders,\u201d the Rejects set out to deal with the \u201cTenpenny\u201d situation, brought to light by their encounter with the now-deceased Mister Burke a week ago. They had been told that Tenpenny was a former vault overseer that had taken up residence, along with his former-vault-dweller community, in a pre-War hotel high-rise now referred to as <a href=\u201dhttp:\/\/fallout.wikia.com\/wiki\/Tenpenny_Tower\u201d target=\u201d_blank\u201d>Tenpenny Tower<\/a>; an exclusive and secretive community, not allowing outsiders to join them. The Tower was about five miles to the west, a half-day\u2019s walk\u2014the top of the Tower could be see just over the horizon. The Rejects took along their brahmin, Betty, loaded with their supplies, intending to appear as wasteland traders.<\/p>\n<p>The trip to the tower was briefly interrupted by an encounter with a few feral ghouls, which were gunned down in short order, with little fanfare.<\/p>\n<p>They arrived at the gated entry to the Tower to find a disgruntled ghoul (non-feral) demanding, and being denied entry. Speaking to the ghoul, <A href=\u201dhttp:\/\/fallout.wikia.com\/wiki\/Roy_Phillips\u201d targt=\u201d_blank\u201d>Roy<\/a>, afterward, they learned that Tenpenny was screening potential residents and refusing those with \u201cgenetic defects\u201d or other contaminants, especially ghouls, but including folks who have lived in the wasteland for any length of time\u2014which means pretty much anyone else. After Roy left, they approached the gate and asked to be admitted; a scanner screened them each for genetic impurity and pronounced them \u201cclean,\u201d and they were allowed inside the gate. Betty was left in the courtyard; Sly elected to remain with the brahmin, as he was feeling unwell (and wearing the now-deceased Mister Burke\u2019s <a href=\u201dhttp:\/\/fallout.wikia.com\/wiki\/Pre-War_outfit_%28Fallout_3%29#Pre-War_hat\u201d target=\u201d_blank\u201d>very-fine hat<\/a>, which might raise some eyebrows if recognized).<\/p>\n<p>They approached the receptionist\u2019s desk and asked for a meeting with Tenpenny, which was eventually granted. They were escorted to Tenpenny\u2019s office at the penthouse; <a href=\u201dhttp:\/\/fallout.wikia.com\/wiki\/Allistair_Tenpenny\u201d target=\u201d_blank\u201d>he<\/a> was out on the balcony with a large sniper rifle, taking the occasional pot-shot at local wildlife below. They learned from him about his genocidal plans for those he deemed impure (everyone not from a Vault); he offered to let them stay in the Tower for 1000 caps per month (an intentionally <em>impossible<\/em> amount), or for free if they would do a favor or two for him: \u201ctake care of\u201d the ghouls living in the Warrington subway system, and\/or finish the original job at Megaton, by detonating the bomb. The Rejects said they would consider the offer and return, and were then escorted back down to the lobby where they were allowed to look around.<\/p>\n<ul>\n<li>Colt made some small talk with one of the security guys, <a href=\u201dhttp:\/\/fallout.wikia.com\/wiki\/Gustavo\u201d target=\u201d_blank\u201d>Gustavo<\/a>, to get a feel for the employees\u2019 situation at the Tower\u2014turned out the security guys live separate from the other residents, in the Tower basement level<\/li>\n<li>Turk tried to talk to the Tower\u2019s doctor but was denied\u2014\u201cResidents only\u201d<\/li>\n<li>Turk and Bob talked to some residents at the chow-hall about life in the Tower\u2014some had totally drunk the \u201cmaster race\u201d Kool-Aid, but some had not<\/li>\n<\/ul>\n<p>Afterward, the Rejects took their leave of the Tower and returned to Megaton, planning their next moves along the way.<\/p>\n<hr \/>\n<h3>Notes<\/h3>\n<ul>\n<li>Sly\u2019s player was absent for this session<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The Rejects (AKA The Dirty Half-Dozen, The Six Wanderers) Bob Perce (Herodian) Colt Riffle (Gigermann) Dr. J. Turk (CommJunkee) Lance Bennett (Ronnke) Lenny Leonardo (Melissa) The One Where They Went to Tenpenny Tower 19 Jul 2162 A day and a half after clearing things up with the schoolhouse \u201craiders,\u201d the Rejects set out to deal [&hellip;]<\/p>\n","protected":false},"author":14,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[27,25],"tags":[],"class_list":["post-2325","post","type-post","status-publish","format-standard","hentry","category-f_logs","category-fallout"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/2325","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/users\/14"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2325"}],"version-history":[{"count":3,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/2325\/revisions"}],"predecessor-version":[{"id":2347,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/2325\/revisions\/2347"}],"wp:attachment":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2325"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2325"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2325"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}