{"id":4209,"date":"2024-08-27T02:58:22","date_gmt":"2024-08-26T16:58:22","guid":{"rendered":"https:\/\/blog.olympusrpg.org\/?p=4209"},"modified":"2024-08-27T02:58:22","modified_gmt":"2024-08-26T16:58:22","slug":"gurpshammer-1x07-into-the-darkness","status":"publish","type":"post","link":"https:\/\/blog.olympusrpg.org\/?p=4209","title":{"rendered":"GURPSHammer, 1&#215;07: Into the Darkness"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" decoding=\"async\" style=\"border-color: white; background: white; box-shadow: none;\" src=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/05\/GURPS-Hammer-1600.jpg?w=600&#038;ssl=1\" alt=\"\"  \/><br \/>\n<a href=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?ssl=1\"><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large wp-image-4208\" src=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?resize=600%2C268&#038;ssl=1\" alt=\"\" width=\"600\" height=\"268\" srcset=\"https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?resize=1024%2C458&amp;ssl=1 1024w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?resize=300%2C134&amp;ssl=1 300w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?resize=768%2C343&amp;ssl=1 768w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?resize=1536%2C686&amp;ssl=1 1536w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?w=2048&amp;ssl=1 2048w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?w=1200&amp;ssl=1 1200w, https:\/\/i0.wp.com\/blog.olympusrpg.org\/wp-content\/uploads\/2024\/08\/EST-BogenhafenSewers.jpg?w=1800&amp;ssl=1 1800w\" sizes=\"auto, (max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<fieldset class=\"PCs\">\n<legend>The Town Watchmen<\/legend>\n<ul>\n<li>GM: Rigil Kent<\/li>\n<li>Christoph J\u00e4ger (FX Engineer)<\/li>\n<li>Enfys Loom (Nosh)<\/li>\n<li>J\u00f6rg Lange (Gigermann)<\/li>\n<li>Queen Coppertong (Mel)<\/li>\n<li>S\u00f6ren Roth (Ronnke)<\/li>\n<\/ul>\n<hr \/>\n<p><strong>Live Stream Playlist<\/strong><br \/>\n<a href=\"https:\/\/youtu.be\/e8-rhU1aAwI\" target=\"_blank\" rel=\"noopener noreferrer\">YouTube<\/a><br \/>\n<a href=\"https:\/\/spotifyanchor-web.app.link\/e\/wCfRRlHJlMb\" target=\"_blank\" rel=\"noopener noreferrer\">Podcast<\/a><\/fieldset>\n<h3>1&#215;07: Into the Darkness<\/h3>\n<ul>\n<li>Having been volunteered to venture into the sewers to retrieve the three-legged goblin by Sergeant Klumpenklug, the team are further dismayed when the senior witch hunter declares that his son, Albrecht, will be accompanying them as well.<\/li>\n<li>They descend into the hideously-smelling sewers and backtrack to where the goblin entered before picking up the trail. It leads them deeper into the system where they discover a smashed in door that opens up into a shrine-like chamber, complete with a summoning circle that has the name ORDO SEPTENARIUS upon it.<\/li>\n<li>Dropping from the rafters above them, five suspiciously rat-like beastmen attack. A fierce fight ensues with these creatures &#8211; Coppertong recognizes them as skaven, though to the Imperials, skaven as a race were exterminated centuries ago &#8211; which leaves all but Christoph and J\u00f6rg unwounded. Albrecht is the mostly grievously injured and passes out soon after the battle ends. Everyone is quite surprised when these suspiciously rat-like beastmen dissolve into pools of acid upon death.<\/li>\n<\/ul>\n<hr \/>\n<p><strong>GM Notes:<\/strong><\/p>\n<ul>\n<li>For old school grognards, the changes here are definitely noticeable. In the adventure as written, there&#8217;s a lesser daemon there and looking over the PCs stats, I had my doubts that more than one or two would make the Will check against its Terror-3 aura so I wanted to replace it somehow. Further, knowing the skaven play a part later in the campaign, I wanted to introduce them a little earlier and a former player who is more familiar with the Warhammer setting than I am suggested using Clan Moulder who are really into flesh\/genetic engineering. Not all skaven are going to die like this, but the PCs don&#8217;t know that.<\/li>\n<li>Having the apprentice witch hunter along as an &#8220;escort mission&#8221; was something I decided during the week before the game &#8230; though I wasn&#8217;t quite expecting him to get as jacked up in the fight as he was. Still, he&#8217;s still alive (currently) so &#8230; I have another opportunity to give him a proper personality. As it stands, he could <em>legally<\/em> have Enfys executed for casting spells without the presence of Enfys&#8217; master per the apprentice license.<\/li>\n<li>As I expected, the entire session turned into a combat and, to the Players&#8217; consternation, I was rolling pretty well for a change. We ended up with all but two of the PCs wounded, with Enfys having only 1hp. Which means I get to bring in potential infections and all that jazz due to the environment. Albrecht Kessel, the apprentice witch hunter, is 2 points away from a death check.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>The Town Watchmen GM: Rigil Kent Christoph J\u00e4ger (FX Engineer) Enfys Loom (Nosh) J\u00f6rg Lange (Gigermann) Queen Coppertong (Mel) S\u00f6ren Roth (Ronnke) Live Stream Playlist YouTube Podcast 1&#215;07: Into the Darkness Having been volunteered to venture into the sewers to retrieve the three-legged goblin by Sergeant Klumpenklug, the team are further dismayed when the senior [&hellip;]<\/p>\n","protected":false},"author":17,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[72,70],"tags":[38,36,71,39],"class_list":["post-4209","post","type-post","status-publish","format-standard","hentry","category-campaign-logs-gurpshammer","category-gurpshammer","tag-campaign","tag-gurps","tag-gurpshammer","tag-recap"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/4209","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/users\/17"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4209"}],"version-history":[{"count":2,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/4209\/revisions"}],"predecessor-version":[{"id":4211,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/4209\/revisions\/4211"}],"wp:attachment":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4209"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=4209"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=4209"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}