{"id":554,"date":"2013-06-01T08:45:39","date_gmt":"2013-05-31T22:45:39","guid":{"rendered":"http:\/\/blog.olympusrpg.org\/?p=554"},"modified":"2016-05-26T05:15:29","modified_gmt":"2016-05-25T19:15:29","slug":"henri-haank-makruus","status":"publish","type":"post","link":"https:\/\/blog.olympusrpg.org\/?p=554","title":{"rendered":"Henri Haank Makruus"},"content":{"rendered":"<p><img data-recalc-dims=\"1\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.drlgraphics.com\/images\/Olympus\/travellerbanner.jpg?w=600\"  style=\"border:none;padding:0px;border-radius:0px;box-shadow:none;\" \/><br \/>\n<img data-recalc-dims=\"1\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/www.drlgraphics.com\/images\/Misc%20Characters%20Gallery\/Trav-HMakruus.jpg?w=600\" align=\"right\" \/><\/p>\n<h1>Henri Haank Makruus<\/h1>\n<p id=\"total-points\">166 points; Current 31 May 2013<\/p>\n<\/header>\n<section id=\"statistics\">\n<p><b>ST<\/b> 11 [10]; <b>DX<\/b> 12 [40]; <b>IQ<\/b> 13 [60]; <b>HT<\/b> 11 [10].<br \/>\nDamage 1d-1\/1d+1; BL 24&nbsp;lb; HP 11 [0];<br \/>Will 13 [0]; Per 14 [5]; FP 12 [3].<br \/>\nBasic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8.<\/p>\n<\/section>\n<section id=\"social-background\">\n<h2><i>Social Background<\/i><\/h2>\n<p><i>TL:<\/i> 11 [0].<br \/>\n<i>CF:<\/i> Imperial (Native) [0].<br \/>\n<i>Languages:<\/i> Galanglic (Native) [6]; High Vilani (Native) [0]; Low Vilani (Native) [2]; Trokh (Broken) [2]; Zhodani (Accented) [4].<\/p>\n<\/section>\n<section id=\"templates\">\n<h2><i>Templates and Meta-Traits<\/i><\/h2>\n<p>Military Zero-G (p.&nbsp;THSMA:28) [0]; Starship Deckhand (Traveller: Interstellar Wars; p.&nbsp;T:IW156) [0]; Virtus (p.&nbsp;Pyramid 3\/54:10) [0].<\/p>\n<\/section>\n<section id=\"advantages\">\n<h2><i>Advantages<\/i><\/h2>\n<p>Born Spacer 2 [10]; Less Sleep 1 (Half-Vilani) [2]; Mathematical Ability 1 [10].<br \/>\n<i>Perks:<\/i> Soft Spoken; Style Familiarity (Military Zero-G). [2]<\/p>\n<\/section>\n<section id=\"disadvantages\">\n<h2><i>Disadvantages<\/i><\/h2>\n<p>Addiction (Virtual Reality; Cheap; Incapacitating; Legal) [-10]; Code of Honor (Mercenary&#8217;s) [-10]; Honesty (9 or less) [-15]; Obsession (Learn New Things; Long-Term Goal; 12 or less) [-10]; Pacifism (Cannot Harm Innocents) [-10]; Phobia (Ophidiophobia; 12 or less) [-5]; Sense of Duty (The Team; Small Group) [-5]; Workaholic (Half-Vilani) [-5].<br \/>\n<i>Quirks:<\/i> Careful; Humble; Skeptic; The Beret &amp; Mustache; Unwaveringly Dignified. [-5]<\/p>\n<\/section>\n<section id=\"skills\">\n<h2><i>Skills<\/i><\/h2>\n<p>Accounting (H) IQ-1 [1]-12*; Administration (A) IQ-1 [1]-12; Aerobatics (H) DX [1]-12&dagger;; Armoury\/TL11 (Small Arms) (A) IQ-1 [1]-12; Artist (Bonsai) (H) IQ-2 [1]-11; Beam Weapons\/TL11 (Pistol) (E) DX [1]-12; Climbing (A) DX-1 [1]-11; Computer Operation\/TL11 (E) IQ [1]-13; Detect Lies (H) Per-2 [1]-12; Diplomacy (H) IQ-1 [2]-12; Driving\/TL11 (Automobile) (A) DX-1 [1]-11; Electronics Operation\/TL11 (Communications) (A) IQ-1 [1]-12; Electronics Operation\/TL11 (Sensors) (A) IQ-1 [1]-12; Electronics Repair\/TL11 (Computers) (A) IQ-1 [1]-12; Engineer\/TL11 (Starships) (H) IQ-1 [1]-12*; Finance (H) IQ-1 [1]-12*; First Aid\/TL11 (Human) (E) IQ [1]-13&Dagger;; Free Fall (A) DX+2 [2]-14&dagger;; Freight Handling\/TL11 (A) IQ+1 [4]-14; Games (Golf) (E) IQ [1]-13; Gunner\/TL11 (Beams) (E) DX [1]-12; Guns\/TL11 (Grenade Launcher) (E) DX-2 [0]-10; Guns\/TL11 (Pistol) (E) DX+2 [4]-14; Guns\/TL11 (Rifle) (E) DX+1 [1]-13; Guns\/TL11 (Shotgun) (E) DX+1 [1]-13; Hiking (A) HT-1 [1]-10; History (Imperial) (H) IQ-2 [1]-11; Intimidation (A) Will-1 [1]-12; Judo (H) DX [4]-12; Karate (H) DX [4]-12; Knife (E) DX [1]-12; Law (Imperial Astronautical) (H) IQ-1 [2]-12; Leadership (A) IQ-1 [1]-12; Linguistics (Comparative) (H) IQ-1 [2]-12; Mathematics\/TL11 (Applied) (H) IQ-1 [1]-12*; Mechanic\/TL11 (Jump Drive) (A) IQ-1 [1]-12; Mechanic\/TL11 (Starships) (A) IQ-1 [1]-12; Merchant (A) IQ-1 [1]-12; Navigation\/TL11 (Hyperspace) (A) IQ-1 [1]-12; Observation (A) Per [2]-14; Physics\/TL11 (VH) IQ-2 [1]-11*; Piloting\/TL11 (Contragravity) (A) DX-1 [1]-11; Piloting\/TL11 (High-Performance Spacecraft) (A) DX+1 [1]-13&dagger;; Professional Skill (Security) (A) IQ-1 [1]-12; Research\/TL11 (A) IQ-1 [1]-12; Savoir-Faire (High Society) (E) IQ [1]-13; Search (A) Per [2]-14; Shiphandling\/TL11 (Starship) (H) IQ-1 [2]-12; Soldier\/TL11 (A) IQ-1 [1]-12; Spacer\/TL11 (E) IQ+3 [2]-16&dagger;; Sports (Golf) (A) DX [2]-12; Staff (A) DX-5 [0]-7; Survival (Arctic, Kegena Prime) (A) Per-1 [1]-13; Teaching (A) IQ-1 [1]-12; Vacc Suit\/TL11 (A) DX+2 [2]-14&dagger;.<br \/>\n<i>Techniques:<\/i> Aggressive Parry (Karate) (H) [0]-8; Arm Lock (Judo) (A) [0]-12; Attack from Above (Karate) (A) [0]-10; Attack from Above (Knife) (A) [0]-10; Choke Hold (Judo) (H) [0]-10; Close-Quarters Battle\/TL11 (Guns (Pistol)) (A) [0]-14; Dangerous Request (Savoir-Faire (High Society)) (H) [0]-10; Disarming (Judo) (H) [0]-12; Head Butt (Karate) (H) [0]-11; Head Lock (Judo) (H) [0]-9; Hinting (Intimidation) (H) [0]-12; Jam (Karate) (H) [0]-8; Knee Strike (Karate) (A) [0]-11; Leg Grapple (Judo) (H) [0]-12; Leg Lock (Judo) (A) [0]-12; Neck Snap (Karate) (H) [0]-7&sect;; Retain Weapon (Knife) (H) [0]-12; Targeted Attack (Knife Thrust\/Neck) (H) [0]-7; Uppercut (Karate) (A) [0]-11.<\/p>\n<\/section>\n<section id=\"footnotes\">\n<h2><i>Footnotes<\/i><\/h2>\n<p>*&nbsp;Includes +1 from &#8216;Mathematical Ability&#8217;.<br \/>\n&dagger;&nbsp;Includes +2 from &#8216;Born Spacer&#8217;.<br \/>\n&Dagger;&nbsp;Conditional +1 from &#8216;First Aid Kit&#8217;.<br \/>\n&sect;&nbsp;Includes -1 from &#8216;Neck Snap (Karate)&#8217;.<\/p>\n<\/section>\n<section id=\"background\">\n<h2><i>Background<\/i><\/h2>\n<ul>\n<li><span style=\"font-weight: bold\">(113-)1090<\/span><br \/>Born. An only child, raised on Regina\/Regina by his lower-class Vilani father, a farmer, and his Solomani wife. Both still live, at present.<\/li>\n<li><span style=\"font-weight: bold\">1104-1108: Hitchhiker Period<\/span><br \/>Left home at 14 to &#8220;hitchhike&#8221; the sector, usually as working-passage; discovered a love for space &amp; space travel, and astronautical things in general. Took many jobs in and around starships, including: deckhand, dockworker, downport vendor\/entrepreneur<\/li>\n<li><span style=\"font-weight: bold\">1108-1112: Mercenary Period<\/span><br \/>Recruited into [deep-space merc company]. After training, assigned to a long-term Fleet Security ticket providing shipboard security for at-risk supply vessels serving the Fifth Frontier War; assigned to [Vessel] for much of his contract. Aptitude for cargo management spotted relatively quickly, and so, frequently &#8220;loaned out&#8221; to the ship&#8217;s quartermaster. Ended up performing several different (non-security) jobs over the course of the contract.<\/li>\n<li><span style=\"font-weight: bold\">1112-1116: University Period<\/span><br \/>Mustered out of the company on good terms; according to Vilani tradition, changed his second name to Haank, as he was known by his fellow mercs. Kept the beret. Attended Imperial Mora University; started working toward a BA in Business Administration, but after a disagreement with a professor prompted him to drop the class, shifted his studies to Xenolinguistics, for which he earned his degree.<\/li>\n<li><span style=\"font-weight: bold\">1116-1120: Entrepreneur Period<\/span><br \/>Entrepreneurial ventures, usually centered around space travel and commerce, came &amp; went; added ProFors instruction, ship engineer, ship captain, ship loadmaster, Lighter pilot\/crewman, taxi driver, others, to his r\u00e9sum\u00e9. Developed a VR-training habit&mdash;constantly learning new skills and taking VR correspondence courses.<\/li>\n<li><span style=\"font-weight: bold\">(117-)1120: Game Time<\/span><br \/>Working for Neverfail Freight, LLC, on the <i>Titanic VII<\/i> as Loadmaster, on a regular supply run from Bevy to the Imperial colony on Kegena<\/li>\n<\/ul>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Henri Haank Makruus 166 points; Current 31 May 2013 ST 11 [10]; DX 12 [40]; IQ 13 [60]; HT 11 [10]. Damage 1d-1\/1d+1; BL 24&nbsp;lb; HP 11 [0];Will 13 [0]; Per 14 [5]; FP 12 [3]. Basic Speed 5.75 [0]; Basic Move 5 [0]; Dodge 8. Social Background TL: 11 [0]. CF: Imperial (Native) [0]. [&hellip;]<\/p>\n","protected":false},"author":14,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":""},"categories":[9,14],"tags":[41,36,37],"class_list":["post-554","post","type-post","status-publish","format-standard","hentry","category-tnd_pcs","category-the-new-deal","tag-character","tag-gurps","tag-traveller"],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"_links":{"self":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/554","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/users\/14"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=554"}],"version-history":[{"count":23,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/554\/revisions"}],"predecessor-version":[{"id":2099,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=\/wp\/v2\/posts\/554\/revisions\/2099"}],"wp:attachment":[{"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=554"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=554"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.olympusrpg.org\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=554"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}