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Browsing Posts in Knight City Chronicles

Dramatis Personæ
  • GM: Gigermann
  • Roland Ritter (Rigil Kent)
  • Knight City Cops (Andricus, Herodian, and Ronnke)

Issue 0 (Cont’d): Stripclub Shootout

  • Some days after his fight in the garage, Roland finds at the hospital to take his “shift” in watching over his brother, Ray, who is still in a coma. As he enters, he discovers that one of his older brothers, Robbie, is already here. Robbie is a detective in Gang Crimes but at the moment is more interested in blaming Roland for their brother’s current condition. An argument ensues that must be broken up by an orderly. Robbie storms out.
  • Roland later learns that Mohinder was shot in a drive-by that sounds like retaliation for the events that the Black Knight was responsible for. Even worse, he learns most of the criminals apprehended by the vigilante have been released. He questions the man but does not learn much new, then chats with the local police who are assigned to protect some of more badly injured criminals. This points him to an identity of the criminals – Latvian gangsters led by a man named Oli.
  • Hitting the streets, Roland asks around and finally ends up identifying the Latvian HQ in the form of a strip club. He scouts it out in civilian form, intending on breaking in much later that night to get incriminating evidence. While scouting late in the night, he observes first a squad of heavily armed men arriving via the back door soon before a group of cops arrive at the front. Recognizing his brother, Robbie, with the cops, Roland tries to call him to warn him of the danger … but the detective has clearly left his phone in his car or turned it off entirely. The cops enter … and almost immediately find themselves under attack by heavily armed gangsters with submachine guns.
  • Even before the cops have breached, Roland is sprinting toward the back-door, extremely glad that he is at least wearing black motorcycle leathers and a helmet. He kicks in the door at the sound of gunfire, then pauses briefly to hurl a bucket of mop water against the circuit breaker panel, causing a power shortage. As lights start flickering, he enters the stripclub, just as the police pull back, half of their number badly injured.
  • Using the darkness and speed as cover, the Black Knight smashes through the gangsters. Outside, Robbie and the cops still conscious suddenly hear the sound of screaming accompanying more gunfire that isn’t aimed at them. As the shooting begins to die down, Robbie leads the cops into the club – they end up dropping a fleeing (but armed) bad guy and, a moment later, catch sight of the Black Knight at the top of a set of stairs immediately before he vanishes through a door.
  • Charging through a different door, Roland finds a trio of villains, including Oli, lurking in the darkness and waiting…

Player Notes:

  • CommJunkee was out again, so Gigermann stepped in for a one-shot for his planned Supers game.
  • The actual fight sadly degenerated into just me (Rigil) and the GM (Giger) playing against one another since the cops took casualties and wisely pulled back. We agreed, after the fact, that the GM should have given some of the bad guys to the other players…
  • Since we’re livestreaming our games every Saturdays (6:00PM Eastern) at our Olympus Twitch channel and then later uploading the stream on the YouTube channel, we’ve decided to dial back on the extensiveness of the recap to just the overall outline. Evidently, I’ve been providing the wrong Twitch address on these although Ronnke’s page simulcast with ours so…
  • We’ve also spun up a Twitter account to report our various statuses. Feel free to follow us @OlympusRPGGroup for news and updates.

 

Dramatis Personæ
  • GM: Gigermann
  • Roland Ritter (Rigil Kent)
  • Latvian Punks (Andricus, Herodian, and Ronnke)

Issue 0: Latvian Losers

  • While on his way back from the hospital where he was visiting his brother, Roland Ritter stops at a local Quicky-Mart. While he’s in the beer cooler, a quartet of thugs enter and begin attempting to extort the shop-owner and his sister. Roland exits the cooler and promptly engages the Latvian criminals, dropping three of thee of them in a matter of seconds. The fourth flees.
  • After getting a promise from the storeowner to not identify him, Roland leaves and uses obtained intel to eventually identify the hideout of these Latvian criminals: a nearby garage that doubles as a chop-shop. He surveils the area, dons his scavenged ‘Black Knight’ gear, and makes a stealth entrance.
  • Killing the lights, he races forward to engage the criminals which not only catches them by complete surprise but causes them to freeze. In a matter of seconds, Roland has taken down nearly all of the criminals – if they are not unconscious, they are prone, shrieking in pain over their suddenly broken legs thanks to his use of a tonfa. One of the gangsters even manages to knock himself out in the darkness and a second successfully escapes after grabbing a bunch of money from the safe. A third manages to call their boss but the ‘Black Knight’ knocks him out and then warns the recipient of the call that he is ‘watching.’ Their operation ends now.
  • Using the phone in the garage office, Roland calls 911 and declares that someone is shooting … before discharging a pistol three or four times near the receiver. With valuable intel and a bunch of Latvian thugs incapacitated for a while, he withdraws and watches from the shadows when the police arrive.
  • It’s a good start.

Player Notes:

  • CommJunkee was out, so Gigermann stepped in for a one-shot for his planned Supers game. This was more of a test that basically amounted to a proof of concept. Only I (Rigil) played an actual PC, with everyone else trying to kill/beat him up with some NPCs.
  • The second fight turned into a mook horror show. My 500 point “super soldier” caught them completely by surprise and due to the roll, they were frozen for a full 6 seconds. Given Roland’s speed – 10! – I was able to use Heroic Charge to get in an drop hostiles with a tonfa to the leg.
  • Also, Fantasy Grounds was insane with the rolls all throughout again. Herodian kept rolling (again) Critical Failures and I (Rigil) kept rolling margin critical successes … even though it was mostly unnecessary since the bad guys (in the second fight) were mostly frozen.
  • Since we’re livestreaming our games every Saturdays (6:00PM Eastern) at our Olympus Twitch channel and then later uploading the stream on the YouTube channel, we’ve decided to dial back on the extensiveness of the recap to just the overall outline. Evidently, I’ve been providing the wrong Twitch address on these although Ronnke’s page simulcast with ours so…
  • We’ve also spun up a Twitter account to report our various statuses. Feel free to follow us @OlympusRPGGroup for news and updates.