Issue 0: Latvian Losers
- While on his way back from the hospital where he was visiting his brother, Roland Ritter stops at a local Quicky-Mart. While he’s in the beer cooler, a quartet of thugs enter and begin attempting to extort the shop-owner and his sister. Roland exits the cooler and promptly engages the Latvian criminals, dropping three of thee of them in a matter of seconds. The fourth flees.
- After getting a promise from the storeowner to not identify him, Roland leaves and uses obtained intel to eventually identify the hideout of these Latvian criminals: a nearby garage that doubles as a chop-shop. He surveils the area, dons his scavenged ‘Black Knight’ gear, and makes a stealth entrance.
- Killing the lights, he races forward to engage the criminals which not only catches them by complete surprise but causes them to freeze. In a matter of seconds, Roland has taken down nearly all of the criminals – if they are not unconscious, they are prone, shrieking in pain over their suddenly broken legs thanks to his use of a tonfa. One of the gangsters even manages to knock himself out in the darkness and a second successfully escapes after grabbing a bunch of money from the safe. A third manages to call their boss but the ‘Black Knight’ knocks him out and then warns the recipient of the call that he is ‘watching.’ Their operation ends now.
- Using the phone in the garage office, Roland calls 911 and declares that someone is shooting … before discharging a pistol three or four times near the receiver. With valuable intel and a bunch of Latvian thugs incapacitated for a while, he withdraws and watches from the shadows when the police arrive.
- It’s a good start.
Player Notes:
- CommJunkee was out, so Gigermann stepped in for a one-shot for his planned Supers game. This was more of a test that basically amounted to a proof of concept. Only I (Rigil) played an actual PC, with everyone else trying to kill/beat him up with some NPCs.
- The second fight turned into a mook horror show. My 500 point “super soldier” caught them completely by surprise and due to the roll, they were frozen for a full 6 seconds. Given Roland’s speed – 10! – I was able to use Heroic Charge to get in an drop hostiles with a tonfa to the leg.
- Also, Fantasy Grounds was insane with the rolls all throughout again. Herodian kept rolling (again) Critical Failures and I (Rigil) kept rolling margin critical successes … even though it was mostly unnecessary since the bad guys (in the second fight) were mostly frozen.
- Since we’re livestreaming our games every Saturdays (6:00PM Eastern) at our Olympus Twitch channel and then later uploading the stream on the YouTube channel, we’ve decided to dial back on the extensiveness of the recap to just the overall outline. Evidently, I’ve been providing the wrong Twitch address on these although Ronnke’s page simulcast with ours so…
- We’ve also spun up a Twitter account to report our various statuses. Feel free to follow us @OlympusRPGGroup for news and updates.