Wherein the Warband Escapes Kelmarane Intact, Reaches the Sietch, and Finds Tragedy…
- Through a combination of skill and luck, the warband’s plan to rescue their captured friends and allies as well as freeing captured slaves succeeds. They leave Kelmarane behind and in sheer chaos.
- Zyanra, the catgirl that Thorn defeated, follows him almost too eagerly, much to his consternation and Finn’s amusement.
- After getting the rescued slaves to a rendezvous point with Proximo, the caravan-master who has agreed to escort those freed from their bondage to Castle Defiant, the warband returns to Sietch Altayih, but discover it in ruins. They search for survivors but find none though Zistral does locate some tracks. When asked about any potential boltholes in the direction these tracks run, Aslam knows of one and the warband decide to follow.
- As they depart Sietch Altayih, Finn gets the feeling that they are being watched but no one else among them seems to notice so he chalks this up to mild paranoia.
- Rather than proceeding directly to the bolthole, the warband take a wide, circuitous route in an attempt to shake off any potential pursuit. When they reach the new camp, they learn from the survivors – Sheikh Al’Dafar, his son Rashid, his daughter (and Finn’s psuedo-betrothed) Ammerah, and Janek Kaalem – that the djinn they are fleeing from found their sietch and attacked. Many of the Fa’iel’s best warriors were lost in the defense…
- Upon learning about Finn’s suspicions regarding being observed, Sheikh Al’Dafar orders the camp to be struck so they can set out the following morning. He is greatly concerned that the djinn’s scouts are trying to find them.
- That evening, Zyanra pursues Thorn to a high point and then claims him.
- The following morning, as a storm approaches and the surviving Fa’iel prepare to set out, a massive Gate opens in the near distance, vomiting forth armed centaurs. The djinn has found them.
Player Notes:
- CommJunkee continued as GM for this adventure arc. Due to other obligations, Loki was unavailable once more.
- We basically did a sort of “skill challenge” in the first part of the session and made some stuff up along the way. It worked okay but still requires some further hammering out.
- Since we’re livestreaming our games every Saturdays (6:00PM Eastern) at our Olympus Twitch channel and then later uploading the stream on the YouTube channel, we’ve decided to dial back on the extensiveness of the recap to just the overall outline. Evidently, I’ve been providing the wrong Twitch address on these although Ronnke’s page simulcast with ours so…
- We’ve also spun up a Twitter account to report our various statuses. Feel free to follow us @OlympusRPGGroup for news and updates.