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We begin in media res with most of the team already sneaking aboard an Imperial Gozanti-class light cruiser. RK-0336, a former clonetrooper better known as “Luck”, is in command of the small insurgent team with Bostco Buczynski, a semi-famous pharmacist turned rebel, Nim Zholwa, a Duros thief and scrapper, and Tina Crankshaft, a genius mechanic they call Tiny, making up the team.
Flashing back twenty-four hours, we learn how the team got this mission: Nim has agreed to help out local crimeboss, Hobbs, liberate a captured asset. Accomplishing this goal will wipe out the debts Nim’s family owe to Hobbs.
The rest of the team spend a bit of time obtaining as much information on the target vessel in the limited time they have. Ultimately, they come up with a means to get smuggled aboard the vessel.
Back to the present: the team encounter stormtrooper resistance but with Luck leading the way, the quickly cut through them with a great deal of shooting. Jaxon Crossfire, the objective, is rescued, and the pirate gang that Hobbs promised to send to aid quickly boards.
The team exfiltrates with the pirates, even though they would very much like to keep the Gozanti. Perhaps another time…
Player Notes:
Way, way, way late recaps. Kept getting stupid busy. Trying to keep these minimal.
Luck began the campaign with TA: Blaster/Neck while operating on a mistaken presumption about the armor covering, which made him terrifyingly deadly. We’ve since adjusted it so he’s using TA: Blaster/Chinks in Torso Armor.
This was a sort of ‘get to know what your characters can do’ mission, since one of the players was out.