Olympus RPG Blog

Olympus Role Playing Group Blog

The Tholos at the sanctuary of Athena Pronaia,  a circular building with Doric columns 380 BC . Delphi GreeceLife never tasted so good.

Merasiel inhaled deeply as she and her companions emerged from the tunnel beneath the island. She lifted a hand to shield her eyes from the bright sunlight and breathed over and over again, forcing clean oxygen into lungs that had been still for too long. Her senses were alight with colors, a harsh contrast to the hazy gray dullness of the underworld. The rippling blue of the sea sparkled and caused pinpricks of pain in her vision as her eyes adjusted from the darkness back to the light. The dusty browns and grays of the ruins around them mingled with whatever green overgrowth had taken over the buildings. The familiar tang of the sea teased at her nostrils. She squinted up at a sky pockmarked with puffy white clouds, and took several long moments to process it all.

How long have I sought death? She mused. Everything I have done since returning from the Crusades, all the lives I’ve taken, the alliances made and broken. For so long I wanted the end of it all. How much time did I waste? And when I finally achieve what I desired…

Her thought was interrupted as the cry of a sea bird echoed across the island. Her sharp eyes caught sight of the creature quickly and followed it on its journey. It twisted and twirled in the eddies of the wind and eventually dived low to the water, beyond her field of vision.

I…I want to live.


Harkwood, Midsummer, 2009ce

He barely noticed the noise of the city around him. Shopkeepers hawked their wares in his direction, but he paid them no heed. His feet carried him forward against his will, and he ignored every passerby that brushed up against him. He probably had been pickpocketed a dozen times over, but he didn’t care. The cold, iron knot in pit of his gut dulled his normally sharp, Elven senses. He didn’t want to go back to the inn. He dreaded the coming discussion with every fiber of his being, yet he could not find reason to tarry any longer. She waited for him there, he knew. Once again, he cursed his stupidity.

Mendelel replayed his own part of the conversation mockingly in his mind as he walked. “I found them! There are survivors, and one of them is a scout in the forest outside the city!” He let out an angry snort. I shouldn’t have said anything until after I knew more.

All too soon, his feet carried him to the inn, and he looked up to the window of her room, his eyes meeting her anxious gaze.

~~~~~~

What is keeping him? If he got himself pickpocketed again…wait, there he is. But something’s wrong.

Merasiel glared out the window, her expression barely concealed behind the foggy glass pane. Mendelel’s usually jolly countenance was missing. The corners of his mouth turned downwards in a frown, and his normally springy step had been replaced by a slow, plodding walk.

“Something is very wrong”, she murmured, and bolted from the window.

Merasiel met him at the bottom of the stairs. Before he could say anything, she blurted out, “He’s dead.”

Mendelel shook his head. “No. He’s not. He is alive.”

She grabbed Mendelel’s arms with her hands, an unusual joy glimmering in her eyes, “That’s a good thing, yes?”

“You need to sit down, Merasiel.”

“Why? What’s wrong? Tell me.”

“Mera—”

Merasiel interrupted him, shaking his arms so his teeth rattled against each other. “Tell. Me.”

“The scout I spoke of. Her name is Miratariel, and she…” Mendelel paused, then continued with a sigh. “She is his daughter.”

Merasiel’s grip fell slack, and she sank down to the steps. She couldn’t conceal the look of shock on her face, and in one swift movement, Mendelel seated himself beside her, an arm wrapped around her shoulders in support. “His daughter?” she asked quietly.

“Yes.  When we didn’t come back, he and Erianil were married. She is still alive as well.”

“Erianil.  I see.”

“Mera—” he began, but Merasiel hushed him.

“It’s alright. It’s like you said. It has been nearly a thousand years. Anything could have hap…” she faltered, no longer trusting her voice to continue.

“I am sorry my friend.”

Merasiel painted a pleasant look on her face and shook her head. “There is no need to be sorry. He survived the destruction of our home. That…is enough for me.”

“Are you certain?”

Merasiel maintained her calm expression and nodded, but within, she was a torment of emotion.

I want to die. Why didn’t I die?  Why?


Present day

The cry of the sea bird once more caught Merasiel’s attention.  She watched it for a time, and when it flew out of her line of sight again, she noticed she was alone in the ruin.  Far below, she saw her companions, all of whom had already begun the long trek down to the Gleaming Endeavor. The stout-hearted Northman, the Fool, the Priest, the Swordmaster, the Archer and the strange Mage. All of them cast long shadows as the sun began sinking towards the horizon.  One could not find better companions to live…and die with.

Merasiel picked up one foot after the other and began the long descent from the ruins after them, her mouth parted wide by a genuine smile.

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Merasiël Alethmist (Melissa)
Rainald North-Hammer (Gigermann)


bs-medusa

Of Beauty and Beasts

13 May 2014

The Heroes surveyed this new cavernous chamber as they could through the thick fog within; they could see only a few paces away, and naught but shadows beyond. Beholding the many “finely-carved” statues of warriors scattered about the chamber, Gestlin and Brother Mendel agreed that this must be the lair of a creature from Earth mythology known as the “gorgon,” called Medusa, cursed by the gods such that anyone who beheld her formerly-beauteous face would be instantly turned into stone—the two disagreed whether or not she would have the lower-body of a large serpent, but they agreed that she would have hair made up of vipers. Gestlin and Brother Mendel were nearly exhausted of their magical energies, and would rest, but they knew they must hurry through lest they all be caught by some foes between this place and the undead-marsh they had just retreated from. They knew they would have to be as cautious as ever if they were to locate the exit without joining the statues here, so they proceeded inside, with trepidation, following the chamber wall, trying not to look directly upon what shadows might lie beyond.

A sound was heard before them in the mist, that of the flapping of wings. The sound preceded the horrifying sight of winged, severed heads, with vipers as hair, flitting about above the Heroes like some evil birds, attacking them; the Heroes fought back while averting their gaze, lest they succumb to their curse. Brother Mendel conjured an Illusion of a mirror and placed it upon Rainald’s shield, hoping to force the creatures to gaze upon their own reflections, though it had no discernible effect upon them. Magnifico, viciously taunted the creatures, such that they paused in momentary puzzlement, allowing the others to catch up to them; he had momentarily observed the creatures directly, but felt no effect, and said so. The first fell to Dane’s bow, pinned to the chamber wall. The second fell to Gabriel’s family blade; he flicked the impaled head from off his sword. The third eventually fell to Rainald’s hammer, smashed into the ground; after Magnifico’s announcement, Rainald chanced to look at his target, and also was not turned to stone. Meanwhile, Merasiël had drawn forth her captured magical bow, and was nocking an arrow when she caught sight of three more creatures creeping up behind the group; these appeared as horrible women with hair of vipers and the lower-body of serpents, armed with bow and arrow; the Heroes heard the sound of laughter from deep within the mist. The Heroes turned to face this new threat and closed to engage them in combat, but their enemy was joined by another; this one had not the serpent’s body, and was arrayed in a strange red gown, like that of the goddess they had previously encountered—they supposed this to be the one called Medusa—who called out to the Heroes to gaze upon her beauty. After loosing an arrow that struck one of their new foes, Merasiël failed to avert her gaze and was turned instantly to a perfect statue of stone like all the others about the chamber. Magnifico again turned his caustic wit upon the newcomers, though they were merely angered of him as a result, and loosed arrows at him; alas, but Magnifico also failed to avert his gaze, and was turned to stone. Gabriel slipped quickly into the mist to creep ’round behind the enemy, but as he spied the red-clad Medusa, even from behind, he was also turned to stone, though too far into the mist such that the others could not see it was so. Dane, after having slain one of the serpent-bodied women, also succumbed to the creatures’ cursed visage and was magically petrified where he stood. Meanwhile, after having smashed the flying head before, Rainald had been advancing step-by-step in the direction of the sounds of battle, holding his shield up before his face such that he could not see but the ground before him, searching perhaps for his enemy’s legs. Brother Mendel tried to heal those turned to stone, but it had no perceivable affect, and so instead lent his magical energy to the exhausted Gestlin, who turned to Smil-Blam and commanded Merasiël to become once again flesh, and it was so. Rainald found Medusa before him and, still covering his face, swung Gramjarn at her legs, but she dodged away and begged him to look upon her, struggling with his shield to lower it; then Rainald was struck in the side of his face by an arrow loosed by one of the other serpent-women. As Gestlin used what energy he had left to again command Smil-Blam, and return Dane to flesh, Merasiël fell upon the two remaining serpent-women with her blades, and slew them both, still averting her gaze. Rainald, through his wounds, struggled with Medusa as she tried to slip between his self and his shield, and he smashed her knee with his hammer. Dane, now flesh again, was able to loose an arrow into the creature’s side as she collapsed to the ground. Rainald then stepped aside and brought Gramjarn’s pick down upon the creature’s breast in a single mighty blow that slew her outright, though in that instant his shield failed to conceal her face from him, and he was turned to stone, his hammer frozen in place pinning her now-lifeless body to the ground.

The battle over, those that were able rested; Brother Mendel, with a little study, invented a weave that would return those turned to stone back to flesh, and so all were restored, and he healed those that had been wounded. Merasiël made certain all the creatures were dead; it was discovered by chance that those who had been turned to stone before were no longer affected by the creature’s curse. At Gestlin and Brother Mendel’s recollection of the mythology, they decided to cut off Medusa’s head and keep it as a weapon; Merasiël wrapped the severed head in her Wazifi gown and gave it to Rainald to carry. Gestlin cast about for any weapons and such amongst the statues that might have magical properties, and found a few—Rainald was glad to find him a good spear. They would not tarry for long lest they be caught unawares, but as soon as all were recovered enough and ready, they found their way through the mist to the exit.

bs-gardencave

The archway gave way to a long cavernous tunnel as had the others before it, and the Heroes followed it to an underground stream, that they dared not drink from. The stream led them to a new cavern, very large, covered in trees and grass, and flowers, and all manner of beautiful green things. They found themselves atop a ledge at a waterfall that emptied into a pool so deep they could not see its end, and they spotted a village of some sort in the distance beyond, through the trees; Dane’s sight enhanced by his captured magical ring allowed him to see farther, like a hawk, and he told the others of the defenses of the village, guarded by armed men in towers. They determined that they should go to this village to see if their quarry, the goddess Persephone, might be there, and so climbed down the slippery face of the cliff as best they could; Some of them fell into the pool, but swam out without incident, though they felt the presence of something lurking within, and so did not tarry. Brother Mendel weaved for himself a portal to take him to the floor below, but as he emerged, he was sickened as before, but could continue with some difficulty.

As they followed what passed for a trail toward the village, they encountered a large tree that bore the face of a man. Gestlin spoke to the tree, and inquired after Persephone; the tree told him that she would indeed be found in the village, in the garden. Gestin thanked the tree, and the Heroes continued on their way. As they walked, a creature like a large black cat was spotted stalking them; Brother Mendel called out and pointed to the creature, and it recoiled and fled back into the trees; none felt the need to attack it, and so let it go its way. As they pressed onward, they saw that the cat-creature again stalked them, and saw it climb into a tree as if curious to observe their progress. Just then, the ground about the Heroes was suddenly disturbed, revealing a giant serpent, long as a great ship, its coils constricting to seize them. Those that had seen it reacted to move the others free of its coils; Merasiël tackled Magnifico, Gabriel shoved Brother Mendel, and Dane dragged Gestlin away, but Rainald was left within as the serpent’s coils tightened. To be continued…


Notes

  • It was difficult to separate player knowledge from the characters in this case; it was fortunate then that Gestlin and Mendel are from Earth (or similar), and were familiar with some Greek mythology, otherwise the group would have blundered right through into a TPK
  • The creatures encountered in Medusa’s lair were not as martially capable as the PCs, and would have been fairly easily dispatched if not for the flesh-to-stone problem, which alone very nearly resulted in a TPK in spite of the characters’ foreknowledge of it
  • Gestlin had to spend both available uses of Smil-Blam during the fight; it was fortunate that Mendel’s RPM could bring the others back, or the party would be a bit short on available manpower. As it was, according to the GM, even those trapped in stone were subject to the Will-sapping properties of this realm, therefore those statues that were already here (for however many centuries) would be completely lost to it even if they had been restored as well
  • The GM declared that Merasiël was frozen in an “awesome Action™ pose,” having been petrified in the act of shooting, but Rainald’s pose at the end easily outmatched hers, being at the business-end of a massive hammer swing

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Merasiël Alethmist (Melissa)
Rainald North-Hammer (Gigermann)


bs-escher

Of Paradox and Pursuit

13 May 2014

The Heroes proceeded through the archway and down the darkened hall, where it opened into a large, bizarre room, full of stairs and arches leading up and down in all directions, on the walls and ceilings; upside down, sideways and all points between. After some long moments of stunned amazement, and confusion at how they might continue, Magnifico took a chance on a Seeker spell to locate Persephone, and succeeding, pointed to an archway or two across the room. Gabriel was the first to test the strange room by attempting to climb “down” the nearest flight of stairs, and found that the customary downward pull of the earth fell in concert with the stairs and landings, such that one could walk up and down the walls and ceilings as if its orientation were perfectly natural. Gestlin activated his magical harness and took flight into the center of the room, and also found that “down” was not where he expected. The Heroes cautiously crossed the room to the archway on the other side indicated by Magnifico, with his guidance, Dane’s keen sense of direction, and Gestlin’s flying overview to direct them; Gabriel used his magic sai to cut marks in the stone along the way to indicate their path. Through the archway was a long natural cavern that twisted and wound in seemingly random directions, oft in the direction of their quarry and away from it, and after some time, as the tunnel ended, they found themselves back at the room full of stairs, at the same archway they had started from. This time they examined the room more closely, and determined another archway to be oriented to match the starting position, and made their way across the room once again to enter it.

bs-swamp

Again, the archway led to a long natural cavern-tunnel, but this time it opened into a vast marsh, foggy, waterlogged and choked with trees and undergrowth. Magnifico’s spell effect seemed to indicate that they must cross to reach their quarry, so they set out cautiously, testing the water’s depth and finding it suitably shallow. Gestlin cast a Walk on Air spell upon Rainald at his suggestion, and Magnifico also, before himself taking flight—the tree canopy was quite high; those airborne followed along with the others. They passed near to a still pool, wherein they saw beneath the surface many faces, corpses of the long-dead though seeming somehow preserved; the Heroes did not give in to fear, but pressed onward.

bs-swampskellieAs Gabriel lead the way, he leapt from one “dry” spot to another, but slipped in the mud on the other side and fell to his hands and knees there. Just then a skeletal hand reached forth from the water behind him and ensnared his foot, using him to pull the rest of its terrifying self wholly out of the water. Just then the other Heroes saw many more of these reach forth from the water as well, rising all around them, naught but muddy, rotted bones held fast by some evil will; in moments, they were beset on all sides, as the undead grabbed and bit at whatever flesh was exposed. Rainald, wielding Gramjarn, knelt in the air to smash the emerging creature holding Gabriel, even as Gabriel attempted to wrest free of it; some grabbed Rainald’s legs and climbed up him to reach his face, but he smashed them all with the pommel of his hammer. Brother Mendel and Dane fought back-to-back near a large tree, smashing and slashing, struggling to free themselves from the creatures’ grasp, Dane with his shortsword and Brother Mendel with his staff; Dane fared rather badly, bitten many times upon the face and neck, and Brother Mendel cast healing spells upon him lest he should fall. Gestlin was greatly unsettled at the sight of the creatures, and flew up higher out of their reach, even as they leapt to seize his feet; from above, he cast a mighty Fireball and blasted one of the enemy to ash. Gabriel and Merasiël broke free and felled some numbers with their blades as quickly as the creatures arrived. Magnifico had risen up out of the creatures’ reach and found himself to be of little aid to the others, and so he called out to Persephone to appear and answer for this maltreatment of guests in her realm. A nearby tree suddenly sprang to green life, and the goddess stepped forth from it, though only so tall as a “normal” woman; Magnifico began to approach her, still airborne, and chided her roughly for her “rudeness,” such that she was taken aback at the brashness of it, and stood dumbfounded. Magnifico intended the others to attack her while she was vulnerable, but the undead did not cease to rise from the waters and set upon them, such that Dane now cried out to fall back to the barely-visible archway beyond, lest they be overwhelmed, and they all did so (though Magnifico was reluctant to give up the opportunity to attack).

Those still airborne were able to remain out of the creatures’ reach as they fled; Rainald picked up Brother Mendel, the slowest among them, to carry him, before Gestlin cast a Walk on Air spell upon him as well. Dane, Merasiël and Gabriel continued on foot, being the most nimble and quick, all the while pursued by the creatures; though Dane fell and was immediately caught up and attacked, the others came quickly to his aid, and they were able to evade the creatures all the way to their intended exit. Once through the archway, the undead no longer pursued them, but returned to their watery rest.

The tunnel leading from the archway opened into another large chamber, filled with mist and lined with stone columns. Amongst the columns were many stone statues of men, arrayed for battle, of such exquisite craftsmanship that one might have supposed them to have been at one time living flesh…


Notes

  • The “Escher” room is obviously inspired by the Labyrinth movie, as has been so much of this area; we had a bit of a time trying to justify how the characters might proceed, though their players knew (roughly) how it worked
  • The GM was thinking of Game of Thrones regarding the skeletons, which made them a little scarier than standard Fantasy fare; they were quite fast (Move 7), which made the decision to run away difficult—they’re faster than most of the party. Individually they weren’t so bad, but en masse as they were, someone was gonna die
  • There was a bit of a pause at the “decision point” of the fight, as we waffled between running for a more tactically-sound position, or attacking Persephone while she seemed vulnerable, or some compromise between the two; in the end, the decision came down to Dane’s in-game leadership, and his tactical instincts that were screaming, “Get un-surrounded!”—he’s supposed to be the “fight boss,” so we deferred to him in this case
  • We all know what’s coming next session, but given the characters’ general lack of knowledge on Greek mythology, we’re not sure how we can overcome without losing a few of us, at least, to a more “statuesque” future

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Merasiël Alethmist (Melissa)
Rainald North-Hammer (Gigermann)


bs-labyrinth

Of Mazes and Monsters

13 May 2014

The Heroes emerged from Brother Mendel’s portal before the “temple” structure atop the hill in the center of the labyrinth without any detectable ill-effect, save for feelings of “strangeness.” They searched for some time about the structure for the expected entrance to its underground, but found none. As they expanded their search, down the hill, they spied a pair of small, ungainly-proportioned men clumsily fetching water from a well in the middle of an abandoned village of some kind. The Heroes observed as these small strangers finally filled their bucket and took it up, waddling their way down a path further down the hill, toward the labyrinth. Gestlin activated his magical harness and took winged flight, speeding to stop the small strangers to inquire of them the location of the goddess, Persephone, that governed this place. At the same time, Gabriel, followed shortly by Merasiël and Dane, quickly crept closer. The little men were frightened at Gestlin’s approach, and dropped their water-bucket to flee, slipping easily through a man-sized crack in wall encircling the hilltop structures, and continuing down the hill as quickly as they could toward a similar opening in the labyrinth’s inner wall. Gabriel lithely squeezed through the first opening and pursued them; their stubby legs were no match for the fleet-footed Gabriel, and as they ducked through a the crack in the labyrinth’s wall, Gabriel caught one by the coat, at the same time Gestlin, airborne, loosed a Fireball at the ground on the other side of the wall-crack, halting their escape. Meanwhile, Dane and Merasiël scaled the first wall with the aid of ropes secured in place by the flying Gestlin, followed much more slowly by Rainald, while the remainder of the Heroes were instead able to wriggle through the crack. At the same time, Gabriel attempted to calm his “prisoners” such that they might be of aid.

bs-harpyHowever, Gestlin’s aerobatics had attracted the attention of a distant harpy, one of many here and there atop the high walls of the labyrinth as far as could be seen; Rainald, still descending the first wall, caught sight of it as it approached and called out loudly to warn Gestlin, but his bellowing attracted the attention of other harpies nearby, and the one was soon joined by a few others. They attacked as before, but the foul, flying creatures were no match for the Heroes, and in moments they lay dead upon the ground, skewered, burned, and smashed. During the fray, the captured little-folk had fled through the opening, into the labyrinth—the Heroes were all reluctant to enter and pursue them, knowing the place would shift and change to entrap them, and began discussing what to do next.

Brother Mendel decided to attempt to use his magics to locate the end of the tree-portal, as he had before when Persephone had left through it. Though successful, Brother Mendel felt a wave of sickness wash over him, as if he were aboard a storm-tossed ship, and he could stand on his feet only with great effort; he could still point to their destination—into the labyrinth. So, the Heroes resolved themselves to go into it, in hopes that tracking the little-folk, combined with Brother Mendel’s guidance, would provide a sure route. Again, Gestlin fetched the ropes and secured them atop the wall for those too large to fit through the fissure in the labyrinth’s wall; Merasiël, Dane, and Rainald climbed, as the rest squeezed through.

bs-minotaurThe trail of the little-folk was easy enough to find and follow. The winding path was narrow, forcing them into a single file, and the walls high, and the way tended to close or change behind them, with the telltale grinding sound of heavy stone, as they passed. Ahead, as their quarry’s trail ended at a wall, Gestlin turned sideways to allow his wings room to span, and he flew to the top of the wall to spy the other side, and verbally guided the others to a detour from above. However, as they moved, the walls began to shift, and a few had to leap clear to avoid being cut off from the others. They pressed on with Gestlin’s occasional scouting, and further detours and close calls. At a dead-end that opened before them at their approach, they encountered a massive beast-man, nearly as tall as the walls, with the head of a bull, bearing an axe and flail too large and heavy for even Rainald to wield; it immediately charged at Dane with a monstrous roar, goring him with his horns and throwing him back. Rainald stood his ground against it; Merasiël moved into the void left by Dane and attacked, while Dane got to his feet; and Gabriel nimbly dodged his way forward from the rear to join the defense, but failed to tumble past the creature, instead striking from the corner. Then Magnifico began to sing a strange song and gyrate oddly, the sight of which caused the creature to pause in stunned bemusement; a lethal mistake, as the Heroes took advantage of its confused state and slew it quickly, lest its wits recover.

bs-nelwynvillage

Some time later—they could not say how long in this place—the labyrinth finally gave way to a small village, that is, small in height more than apparent population; the tracks the Heroes had followed now mixed with others, and they deduced this to be the little-folks’ home. The denizens of this village shuttered their windows and slammed their doors at the Heroes’ approach, and would not come out for fear of the these tall, menacing-looking fellows. Glad to be rid of the labyrinth, the Heroes took their rest in the village square. Magnifico brought forth his lute and began to play, hoping to soothe the villagers’ fears and bring them forth, that they could speak to them of Persephone; of such beauty was Magnifico’s performance that not only did the villagers finally emerge from their homes to gather ’round, but even a little of the Heroes’ own inhibitions were loosed. Brother Mendel, remembering the dropped bucket of water, cast Create Water and filled all the buckets, barrels and troughs in the village. He then inquired of a more-important-looking fellow where they might find Persephone, and the little-man relented to send a guide with the Heroes to take them to the entrance to her demesne, though these folk were forbidden to ever enter there. And so the Heroes followed their guide a short distance to a wall much like all the others, with an ornate archway, long sealed up with brick—that is, it appeared so, until Rainald tapped it with his hammer and found it to be incorporeal, an illusion (Brother Mendel cursed himself for not thinking of it). They thanked their guide and sent him back to his village, and then boldly passed through the arch.


Notes

  • The “weaving” magic learned from the Otherworlders is Ritual Path Magic; Mendel’s casting of the portal during last session ended up with a few quirks as a result of failures during the process. This session, the GM informed us of the results: attempts to use Path of Crossroads would result in some hours of dizziness (which occurred), and random “incorporeality” (which did not occur, yet)
  • Gestlin made a great deal of use of the magical harness recovered from the previous fight with the adventurers. The GM said the wings would take on an aspect of the user’s personality, and Gestlin’s player decided they would be the wings of a parrot/macaw, bright red, blue and yellow. As he tried to sneak atop the walls, to avoid notice by the harpies, he rolled a Critical Failure—a brightly-colored, flapping silhouette
  • Magnifico’s new “Confusion/Awe” power completely turned the minotaur fight from a potential PC bloodbath to an almost-sad beat-down; we’re pretty certain that minotaur could’ve done a lot of damage, but it never really got the chance
  • The little-folk and their village were clearly inspired by Willow, but talk of little-folk and clowns (Magnifico) and dancing conjured the inevitable “Safety Dance” references. Again, Magnifico saved the day with a well-rolled Performance; so good it was that even the cold-hearted (and incompetent at dancing) Merasiël could not keep from tapping her foot, at least

He hated swamps.

The smell, the lack of solid footing, the treacherous waters that hid all sorts of unseen dangers, not to mention the vile creatures that slithered and swam and crawled … all of it combined to create an environment seemingly crafted by a cruel and malicious God to humiliate him. Gabriel was a man borne and bred for cities, accustomed to the comforts afforded by civilization, not an insane explorer intent on viewing the very armpits of the world. There wasn’t even a single flat, solid surface here! How was a civilized man meant to fight in this slimy mudhole?

He pushed the errant thoughts away as he paused, exchanging a quick look and nod with Merasiël before stepping closer to help Dane to his feet, which was not an easy task in this damnable bog. The archer was grimacing with pain – the skeleton only just dropped by Mera had caught Dane by surprise and had somehow torn a vicious chunk of flesh from his face. Blood was gushing forth freely and as Gabriel pulled him upright, Dane wobbled. This was not good. If he slowed even more, they would not make it.

“Push through the pain,” Gabriel murmured, glancing up as he tried to locate Mendel. “You’ve had worse.”

“Gyns’Vail Swamp,” Dane said by way of agreement as he staggered forward. Gabriel nodded.

“We survived that nightmare,” he said as he pulled the archer toward more steady ground. “We’ll survive this.”

OtherworldSwamp

Eight Years Ago, The Otherworld

The situation had just gone from bad to worse.

Muttering darkly under his breath, Gabriel scrambled over the soggy terrain and crouched alongside Dane. The archer was kneeling in the muck, peering over an overturned, half-rotted log and staring into the mist-shrouded swamp. For a change, he’d pulled down his face-concealing cloth mask, though Gabriel had no idea why, not with the horrid stench all around them. On the bright side, he did not have to guess at Sardock’s mood, not with the dark scowl stamped on his features.

An eerie-sounding horn rolled out of the mist and was quickly joined by another and another and a third, all sounding from different locations around them. It unsettled the men and elves on this bank – even that pretty one with the cold eyes and lethal grace they’d found in that … Mortuturesihad, wasn’t it? – but Dane simply held up a hand and they quieted.

“And to think,” Gabriel murmured, “I almost stayed with Wallace.” Dane grunted in reply before glancing briefly at the small group of warriors arrayed around them. Numbering a little over fifty, they were visibly exhausted from the forced march, especially the three Huallapans who generally served as translators or local guides. One of them was also a fairly capable spell-weaver, though he was nowhere near as competent as Patch. Getting these three to the Bear Clan had been the primary objective but somehow, the damned Vasar had tumbled onto their plan. For the last three days, they tried to shake the pursuing bugs and Dane had finally opted to try this swamp, hoping that the Vasar’s inability to float would prevent them from pursuing. Unfortunately, it seemed that too had been anticipated.

“We have too few to hold long,” Dane growled. His eyes flickered to Gabe and then away. “We need reinforcements.”

“Rainald is closest,” Gabriel replied with a frown, “but he’s on the other side of this swamp with the Bear Clan.” Again, Dane grunted. Almost at once, Gabriel caught the line of his thoughts and flashed a grin. “You do not have to ask,” he said before gesturing for the spell-weaver to approach. The cold-eyed elf beauty – damn. What was her name again? It was so close to Miratáriel’s name – drew closer as well and was studying him and Dane. Of course she’d likely overheard … all of the elves probably had. No matter. “Friend,” Gabriel began in his halting Huallapan, “Need weave. Point me to … Bear Clan.”

“You mean to leave us?” the man asked rapidly. Another horn sounded and he visibly jumped.

“Get help,” Gabriel replied in the same tongue before giving Dane another look. “I hope you’ve been brushing up on your Huallapan,” he added in Anglish, earning yet another grunt.

“Alone?” the Huallapan asked, his eyes widening. Gabriel shrugged – based on personal observation, he was the only one who could outrun a Vasar on solid ground and, as much as he loathed swamps, they provided plenty of places to hide if he got himself into a tight spot. The spell-weaver added something else that Gabriel could not begin to translate before shaking his head. “I will add another protective weave to help.”

“As long as they don’t have an Alpha,” Dane murmured, “I think we can hold this spot for a few days.”

“Right.” Gabriel shucked his travel pack – it would only slow him down – and checked the straps on his armor. He gave their surroundings a foul look. “Have I mentioned how much I hate swamps?”


He set out an hour later, his skin tingling from the bizarre magics woven around him. The six elves tracked his departure, their bows strung and nocked, and he felt more than heard the whistle of twin arrows flash by him, thunking heavily into a Vasar warrior creeping through the swamp toward their tiny island. It recoiled, stumbling back into its equally hidden comrade, and the two made such noise that Gabriel was able to slip by them without notice. He paused briefly, looking back at the island – the mist shrouding everything made it nearly impossible to see anything, but he thought he could almost make out the shapes of the elven bowmen. With a grin, he tossed off a jaunty salute in their direction and turned away.

When the sun began its descent some hours later, darkness set in fast. Gabriel’s progress, already slowed due to the absolutely terrible footing – he ended up doing more swimming than walking or running – came to an almost standstill. He knew which way he needed to go thanks to that Huallapan’s weave, but being unable to see a damned thing made for slow going. Thankfully, the other weave worked marvelously: the lizards and snakes and other swamp denizens gave him a wide berth.

He crept along for hours, pausing to rest or to wait until the moons provided enough ambient light to illuminate his path, but after nearly breaking his neck for the tenth time, he sought out a suitably solid land-mass and settled in to wait for dawn. The many long hours of effort demanded their price and he quickly slipped into a light doze. It was far from restful – the noises of the swamp kept startling him awake and as tired as he was, his instincts could not ignore the danger he was in – so he was up and preparing to move the moment the sun began peeking over the horizon.

And to his absolute horror, he realized that he’d somehow managed to camp out in the middle of a fairly large Vasar contingent.

Most were simply collapsed on the ground, though if they slept, he knew not, but a handful walked the perimeter of the landmass. There were dozens present, most of a hundred perhaps, far too many for even a would-be blademaster to handle alone, but they had not appeared to notice him just yet. Strange-looking boats were shoved upon the shore and he wondered how in the name of God he’d failed to see the damned things the night previous. Gabriel slowly climbed to his feet, wincing at the sharp protests his muscles made, and quickly calculated the best escape route. It would take him … there, right past the Vasar … the awake Vasar who was looking right at him.

Reflex took over. Adrenaline coursed through his veins and he sprinted forward, drawing his father’s sword even as his long stride ate the distance. Already, the Vasar was beating its wings in that too familiar sound of alert and it was scrambling for its glaive. Gabriel reached it a heartbeat later, slipping around the creature’s wild swing. The forms came smoothly, instinctively – Kissing the Adder, followed by Snow in High Wind – and the Vasar fell with a hideous gurgle. Its brothers were moving.

So Gabriel ran.

Later, he would never quite be able to remember the running fight in the swamp and would instead recall only momentary flashes. Five Vasar in hot pursuit and a nightmare sprint over partially submerged crocodiles. The sound of insectoid screams as the reptiles, startled awake by Gabriel’s steps upon their broad backs, bore the Vasar under water. Another trio of bugs trying to corner him and the sword forms flowing into one another. Apple Blossoms in the Wind. Mongoose Takes a Viper. Leopard in High Grass. Bundling Straw. Blood and ichor splashed – one Vasar would fall and two more would take its place. The fierce swamp creatures became his unwitting allies – the Huallapan weave rendered him invisible to them somehow but they perceived the bugs well enough. Even the water was useful as the Vasar seemed incapable of traversing it easily. And always, Gabriel kept moving. To stop, to slow, even for a moment, that was death. He used every trick in his repertoire, took advantage of any misstep or hesitation by the Enemy, and somehow, someway, he won free.

He stole one of the smaller boats and used it to put as much distance between himself and the Vasar as possible, but this quickly became a losing proposition. They crowded onto their skiffs and pursued frantically, nine or ten or more strong rowers to just him, so Gabriel grounded his boat on the nearest landmass and sprang out. Once again, luck was with him as the ground was solid. They were not yet out of the swamp, but this was most definitely the periphery. The magical weave that acted as an internal compass tugged him in that direction and he threw himself forward. Now, more than ever, he needed speed.

How long he ran, he knew not. The bugs were still there, hot in pursuit and making so much noise that surely the dead could hear them. He stumbled, tripping over a concealed root, but managed to roll back to his feet just as the Vasar reached him. There were too many. Gabriel grinned then, fiercely, madly, and drew his rapier. If he was meant to die here, then so be it. But he wouldn’t be alone.

And then, he wasn’t.

Rainald charged past him, bellowing that ground-shaking warcry of his, and a wave of Huallapan barbarians followed, howling their own challenges. There was no precision to their attack, no grace or beauty, only raw strength hurled at the Enemy. Gabriel shook his head slightly, took a long moment to reclaim his breath, and then joined them.

“Running like rabbit, lítillbróðir,” Rainald said with a laugh as soon as Gabriel reached his side. Snow in High Wind felled another of the bugs and he gave the Northman a foul look.

“Dane sent me,” he hissed. The Falling Leaf redirected a glaive into the dirt rather sloppily and Rainald took advantage, smashing Gramjarn through chitin and carapace. “Surrounded and need aid.”

“Hah hah!” Rainald smote another of the Vasar, though this one mostly parried … which left him wide open to Kissing the Adder. “Many much fighting to do then!” He powered forward, laying about with that hammer and shield. “To swamp!” he roared and the Huallapan barbarians cheered, though it was likely they didn’t have a clue what the burly Northman had said.

And despite his bone-deep weariness, despite the heaviness of his still sodden clothes, despite how utterly filthy he felt, Gabriel followed. After all, he had promised Dane that he would be back.

God, he hated swamps.

It was a surreal experience. He was dead – they were all dead, though somehow they yet spoke and breathed and bled – and even still, in this impossible place, there were these moments of exquisite beauty. The melodies drifting from Magnifico’s lute were both haunting and ethereal, tugging at the parts of him not entirely rendered callous by the experiences of life, and the urge to dance was overwhelming. Merasiël was at his side, her expression pinched as she forced herself to sit still even as the others – Rainald, Gestlin, even Dane – swayed alongside the music the one-time hunchback crafted.

“I do not dance,” she had said in that flat, irritated tone of her’s when Gabriel had urged her to join him. She’d explained briefly that others had attempted to teach her but all had failed, which frankly surprised him. In combat, she was so very graceful.

“My first instructor with the blade was also my dancing master,” he said with a smile. For a moment, he almost mentioned Harkwood, but at the last moment, wisely held his tongue. He had some pride, after all.

HarkwoodDancers

Twelve Years Ago

The urge to draw his father’s sword and simply murder the incompetent fools in front of him was hard to suppress.

Fidgeting slightly, Gabriel shifted awkwardly, a false smile plastered upon his face as he tried very hard to determine how best to say what he was thinking without insulting the four fools in front of him. They were all nobles of sufficient rank that he was, ostensibly, supposed to bow and scrape to them, but this identity Miratáriel had devised for him, this Maestro Gavriel Costigan was just quirky and difficult enough to avoid that sort of thing. He was an artist, after all, and nobility of any real standing vied for the ‘pleasure’ of his time. Thus, his Megalan accent was thick, his gestures grand and his temper short. He wore strange clothes and carried a strange (to Caithness eyes) weapon on his person at all times. Why, he even lived mostly with the elves and to these provincial fools, nothing was stranger. And because of those foibles, these Harkwood nobles would smile, nod, and inwardly laugh at him.

Gabriel hated Maestro Costigan.

“No, no, no,” he said crossly. “You must move faster, yes? Be the air!” He tried very hard not to look at the ridiculous hats that were the latest fashion – thankfully, this identity allowed him to scoff at such things, but he had little doubt Miratáriel would try to get him in one later simply because she could see how much he disliked them. How she had convinced him to playact as this chattering fool continued to elude his comprehension. “Like this,” he added before flowing into a heavily modified version of Willow Embracing the Breeze. One of the noblewomen frowned, something resembling recognition flickering in her eyes, and Gabriel stepped closer to her, elbowing her idiot husband and his feathered hat out of the way. “Count begin,” he ordered the musicians along the far wall before leading the woman through a couple of steps. Her dress made it difficult to judge her footing but of the four, she was the only one with anything resembling grace.

“Maestro,” the feathered fool began, a frown turning his already plain face ugly, and Gabriel stepped back, allowing the man to retake his place.

“Again!” Gabriel declared loudly. He caught sight of Miratáriel lurking near the doorway, her eyes dancing with glee, and gestured toward her in the imperious manner that Maestro Costigan favored. For a moment, their eyes locked and he could see her brief irritation, but he only smiled again. This stupid job had been her idea, after all, and Gabriel had gone along with it simply because he had not wanted to deal with finding other work. He hated the necessity of it – he’d had a need for money enough to live on and a place to recover from his injuries that was large enough to practice the forms, and nothing good had come of him selling his sword in recent years – but if he had to suffer, then he would share his misery. “Come, Mira!” he said loudly. “Let us show them how it must be done!”

“You will pay for this,” Miratáriel hissed in Elven as she joined him, but he only flashed her a grin before reaching toward her hand.

And then, they began to dance.

They twisted and spun and twirled, their feet constantly moving. She was a feather in the wind, a doe bounding through the woods, or perhaps a falcon swimming through the sky, and it was so much better that the heavy footed stomping that the nobles here called dancing. Back and forth they went, never actually touching because that would thoroughly ruin the tease. The four nobles watched, sometimes laughing, sometimes frowning, but never silently, and finally, Gabriel let himself spin away from Miratáriel, arresting the half twirl so he stood before the nobles.

“Much better than the clumping around like horses, no?” The other nobleman – not Feathered Fool, thankfully – scowled and Gabriel once more donned a fake smile. “Tomorrow, we shall increase the tempo, yes? Speed and grace!” He gave them all a bow that was only a half shade away from looking totally insincere and waited until they and the musicians had departed before rounding on Miratáriel. She was leaning against the wall and grinning.

“You look ridiculous,” she said in Anglish and Gabriel had to grunt in agreement. He tore his lacy jacket free and tossed it aside, not really caring where it landed.

“I do not think I can do this much longer,” he said as continued to strip the accoutrements of Gavriel Costigan off. Clad only in his pants, he drew his father’s sword and stared at it for a moment. “A dancing master,” he muttered darkly. “My first fencing master called himself that, but he never dealt with fools like that.”

“How do you know?” Miratáriel pulled two of the sparring blades from where they were cleverly concealed … on the wall, in plain sight where fools like the ones who had just left would barely glance at. She gave him a questioning look and Gabriel nodded. He placed his father’s rapier atop the nearby table and caught the sparring stick she tossed toward him. Almost before he’d even accustomed himself to its weight and balance, she slid forward aggressively. Their blades clashed.

And for a second time, they danced.

In this, Gabriel knew himself to be far better, so he stayed on the defense, calling out pointers and corrections to her stances. Her inability to connect clearly irritated so Miratáriel did as she always did when she was losing: she played dirty.

“My father wishes to speak with you,” she said and Gabriel grimaced slightly. He batted aside her clumsy thrust before twirling around her follow-up swing.

“How lovely,” he lied before falling into The Grapevine Twines. Miratáriel’s sparring sword clattered the ground. “We must work on your grip, my dear,” he said. She smirked then and he read the thoughts in her eyes. When she pounced this time, he willingly offered no defense.

And for the third time that day, they danced, though this one was more pleasurable than most.

 

hive_city

2007, March. Hive Ri’Tal

Deep within the bowels of the Vasar hive Ri’Tal, Merasiël, Gabriel and Dane wandered among strange company. The Huallapan they had freed a short time ago now led them unerringly through the endless maze of tunnels that seemed to continually twist and turn back on themselves at random. Merasiël occasionally glanced at the silent people, her unease very apparent. Despite the events of the earlier fight, Merasiël still distrusted them; how easy would it be for the liberators to be abandoned in the tunnels and left hopelessly lost, or worse, to be turned over to the first Vasar patrol they encountered? Yet, none of the others shared her concerns. Gabriel followed along in his usual easy stride, and Dane ghosted along behind them, his bow ever held at the ready and an arrow nocked. The few remaining Crusaders that had originally joined this mission were scattered throughout the growing pack of Huallapan. Those who were too wounded to continue had been sent back in search of the way out. There are so few of us left. Even if the Huallapan do not betray us, what good will all of these empty hands do? Merasiël had little faith now that they would succeed, but Dane insisted that his plan would work. And so they pressed on.

Occasionally they would be brought up short by a motion from Eli, the Huallapan who had overcome his fear and rallied the prisoners to action. After a brief conversation with Gabriel, he would send a pair of armed Huallapan down a side tunnel. A few minutes later, they would return, accompanied by more prisoners. Merasiël grated at each delay, however her protests were largely ignored, and they continued at their slow pace, freeing more and more prisoners as they went.

As those in front of her stopped abruptly once more, Merasiël expelled a frustrated sigh. She elbowed her way to the front where Gabriel, Dane and and Eli stood. Upon reaching the front of the group, she saw Eli gesturing at some sort of ventilation shaft in the side of the tunnel. From what she could tell, it was wide enough for a single person to pass through at a time and seemed to lead upwards at an angle. Gabriel scratched his chin and stared at the small entrance, a somewhat bemused look on his face. Eli continued to speak hurriedly to him, gesturing more than once at the portal.

“What is it?” Merasiël asked when she was within earshot.

Gabriel’s glanced at her briefly in acknowledgement, then his gaze shifted back to the tunnel. “It seems that here we are to part ways with our friends. This shaft will lead us near the main entrance and we should be able to see the gate when we reach the other end.”

“And what will they be doing?”

“I don’t know the exact words he’s using. But it seems that there is a large group of prisoners further down this passage. They are well-guarded, and he wishes for us to move on to the gate while they try to free their friends. They will be a…rivodza…whatever that means.”

Merasiël shook her head. She had not bothered to learn any of the Huallapan language, believing it too rough for Elven tongues to bother with. She turned and dropped down to a crouch before the the shaft entrance and muttered in Elvish, “That will be a difficult climb.” The walls were smooth and waxy, just like the rest of the tunnels, however the angle wasn’t too much to climb if one were careful. She buried the rest of her complaints, dropped to her hands and knees and disappeared into the small passageway. A soft grunt from behind let her know that the others had joined her in the slow, painful ascent. The silence was marred only by the sound of feet, hands and knees gaining purchase in the tunnel behind her, heaving the men onward. The sounds paused, and Gabriel’s voice drifted from just behind her.

“Lovely view in here,” he murmured, amusement fairly dripping from his voice.

“How can you say that?” Merasiël grimaced as her hand sought another secure hold to grasp. “There are no windows.”

Dane’s soft laughter drifted from below Gabriel’s feet. Merasiël stopped and glowered over her shoulder at them, beginning to suspect some sort of joke. Gabriel’s knowing smirk and brief glance at her posterior was all she needed to see and she turned back to her task. “Very funny,” she said, without a trace of amusement.

After several minutes of climbing, the dim light around them lifted as daylight filtered down from the end of the tunnel. Merasiël turned to look over her shoulder once more, a finger placed on her lips to caution the others to silence. She wormed her way up the last few feet to the end and found herself peering out of a grate into an large, open courtyard. As Eli had promised, she had a clear view of the main gate and the mechanism to open it. She also had a clear view of the large number of Vasar guards swarming the courtyard in between themselves and the gate. An iron fist clenched in her gut. We must continue, for good or for ill, she thought grimly and tested the grate, only to find it locked. She twisted herself around and planted her back against one side of the tunnel and her feet against the other to hold herself in place, allowing her hands the freedom to begin working the lock open.

The tell-tale sound of the lock opening seemed loud to her ears, and Merasiël froze. A glance out the grate showed that none of the nearby guards had heard. In fact, she saw that there were now fewer guards in the courtyard. Much fewer. Many were leaving swiftly, accompanied by the sounds of angry clicks and snarls, but couldn’t see where they were going. But now, the way to the gate was clear. She felt a tap on her boot, and she looked downward at Gabriel.

“Many guards,” she murmured low. “But they are leaving. The way is open.”

Gabriel looked as confused as she felt, but some sort of buried knowledge came to light and his face lit up with understanding. “God. Rivodza. Diversion. The Halluapan are sacrificing themselves so we can get the gate open. We need to move. Now!”

One by one, they scrambled out of the tunnel and tumbled into the courtyard. Merasiël immediately sought some sort of cover, praying to the Eternal that they had not been noticed. Whatever diversion the Halluapan were causing was working, and all of the Vasar eyes were turned elsewhere.

“Dane? Are you ready?” Gabriel asked curtly.

Dane had already returned his arrow to the quiver on his back and had withdrawn a new one, the point of which was wrapped in cloth and coated with oil that would burn in a bright flash. They would give a signal to the army camped outside that they were in the courtyard and would open the gate soon. Dane nocked the arrow and took aim as one of the elves lit the cloth with a spark from a flint and tinder.


Outside the gate, the Crusaders waited. Rainald, Magnifico and Brother Mendel stood just ahead of the lines of warriors, their eyes trained on the Hive walls. The setting sun made it difficult to see, but they shaded their eyes as best as they could and continued to keep vigil.

“Have faith, my friends,” Brother Mendel broke the silence. “The LORD is with them. They will succeed.”

“Is strong, yes,” Rainald agreed.

A flash briefly lit the sky above the Hive, and Brother Mendel smiled as cheers began to sound out around them. “And the scriptures say, ‘Arise, shine; for your light has come, And the glory of the LORD has risen upon you.’”


Within the hive, Merasiël kept to the shadows as much as she could and moved swiftly to the gate’s locking mechanism. Their time was short, she knew, as the Crusaders would begin their march as soon as the signal was sent. Dane’s arrow, while bright enough to be seen by the approaching army, was also bright enough to alert the Vasar that something was amiss. In the confusion, she and one of the other elves with them were able to reach the gate and begin the slow process of opening it. The sounds of fighting broke out behind her, but she tamped down the urge to join them and stayed at the gate.

She heard the elf next to her cry out in pain and she then realized that she was alone. He lay in a pool of blood by her feet, felled by a hurled vasar glaive. But still, she worked the gate as quickly as her strength would allow.

A black blade nicked her shoulder and she stumbled to the side, narrowly avoiding a thrust through the center of her back. A huge Vasar towered above her, poised to deliver a spear strike into her heart. Instead of delivering the killing blow, however, it shuddered oddly as the tip of a rapier thrust through its body, and the spear fell to the ground with a clatter.

Merasiël heard the song of the Crusades echoing over the wall. The army would be at the gate in moments.

“Merasiël! Get that gate open!” Gabriel called out as he turned away, holding his blade ready. He joined Dane to stand against a large, writhing black mass of Vasar.

With as much effort as she could muster, Merasiël threw herself on the mechanism and forced it to move. As the gate opened, a blow from somewhere behind her left a loud ring in her ears and a film of hazy darkness roiled around the edges of her vision.

The last sight she saw was that of Rainald barreling through the opened gate, bellowing his trademark, blood-curdling war-cry, and then everything went black.


“…will be fine, she just needs to rest. That was a nasty blow she took to the head.”

Merasiël stirred as voices disturbed her slumber. Her eyes flickered open and her vision swam as she focused on Brother Mendel and Gabriel standing nearby. No, not standing, lying down?  Are we dead?

The ever-patient Brother Mendel tended to Gabriel’s many wounds. Gabriel, for his part, was not happy about his situation. “I should be out there. Fighting. There are still bugs to kill!”

“You’re exhausted and have more holes in you than our LORD’s brow as it was pierced by thorns. You will go nowhere until I am done with you!”

Not dead, then.  Merasiël smiled at the idea of Gabriel’s discomfort, but the effort sent pain shooting through her head and she groaned.

“Ah, she’s coming to. How do you feel, my dear?” Mendel approached and settled down with a sigh. He looked exhausted, but he didn’t pause, laying a cool hand on her forehead. He then held up his other hand with all of his fingers extended. “Tell me. How many fingers do I hold before your eyes?”

“Caer.”

“Beg pardon?”

Gabriel’s answered for her, his tone impatient. “Ten. It’s Elvish for ten.”

Mendel frowned down at her. “Still need some time off your feet, I see.”

“What happened?” Merasiël forced her eyes to focus on the two Mendels that swam before her.

As Mendel spoke, he lay hands on her bloody shoulder and blessed it with healing power. “Well, after you three opened the gate…ah, I won’t bore you with the details. While you slept, the Crusaders took the Hive, Magnifico danced on the wall and the Vasar have been routed. Those that escaped have fled towards Hive Ves’qal. Although it will take some time to clean out the tunnels beneath us, I’m afraid.”

Gabriel interjected, “It would go a lot faster if I was there with them.”

Mendel glared over his shoulder, but Gabriel was spared the priest’s rebuke by the tent flap flying open. Rainald entered, Radskyrta’s arm draped over his shoulder as he drug the warrior to one of the empty spots beneath the tent. Radskyrta’s leg was twisted at an odd angle, and it didn’t seem to be working properly. Both of them were covered nearly head to foot in insectoid goo.

Gabriel sounded somewhat bitter when he spoke. “Having fun Rainald?”

“Hah! Yes, lítillbróðir! Killing much bug-mans today.” With that, he departed, the tent flap snapping closed behind him.

Mendel rested his face in his hands as Radskyrta began to curse from where he lay. “LORD help me, it’s going to be a long night.”


In the days that followed, the Crusaders solidified their hold on Hive Ri’Tal as the last of the Vasar that hid in the tunnels beneath were flushed out. The Huallapan that had provided the distraction that allowed the opening of the gates had suffered grievous losses, including the brave warrior Eli. There was little time for sorrow or rest, as the Crusaders soon turned their sights on the last of the Vasar strongholds.

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Merasiël Alethmist (Melissa)
Rainald North-Hammer (Gigermann)


bs-hadesplace

Of Gods and Prisons

13 May 2014

bs-Hades_1The Heroes stood before the towering God of the Underworld in appropriate awe. Magnifico strode bravely forward to address Hades, with Brother Mendel close behind, and declared that they were ambassadors from the God of Heaven bearing a message; Hades struck his staff on the ground, knocking them over with a blast of wind, and expressed disinterest in hearing any message from above. Magnifico tried again, entreating Hades that there would be no harm in hearing this message, and Hades, amused at the man’s bravery, allowed him to continue, and Magnifico bade Brother Mendel recite The Great Commission, along with some other supporting Christian scripture, of such things as “freedom” and “everlasting life.” Hades found it ironic and amusing, and quipped that the Heroes should go free if they had the power to do so; he revealed that he was himself a prisoner in this realm. Magnifico encouraged Hades to continue, and the god revealed that this realm was created by some long-gone people to gather souls for an unknown purpose, but over the eons, this traffic had ceased—until the Heroes’ recent arrival—and he had grown ever weary of his station here and longed for release, though it would surely mean his destruction. Magnifico pointed out to Hades the sign he had seen of another throne beside his, and the god told of his wife, Persephone, that she had gone mad, and now lived on an island some distance across the water—he pointed to the place. Seeing an opportunity in the Heroes’ presence, Hades declared that he would set them free if they would perform a task for him, to destroy the object that generated this realm, guarded by the very creature that sent them here; but before he could release them, they must first kill his wife, bringing her heart to him. Hades then cast a spell upon them all, that Persephone could do them no direct harm, and sent them on their way.

As they stood at the river, Brother Mendel used the “weaving” magics taught him by Pachacuti in the Otherworld—travel to the Underworld had given him a clarity of thought such that he now sufficiently understood those techniques—and created a magical effect that would automatically heal each of the Heroes a little, should they be injured. They all dared not set foot in the river, lest some spell befall them, so Brother Mendel wove for them a row-boat. The isle was some distance, taking an hour to reach.

bs-labyrinth

bs-harpyNow ashore without incident, the Heroes disembarked. Before them were high stone walls, surrounding the isle as far as they could see; a mile or so distant, atop a high hill, they could see the “temple” at the isle’s center. All they could see was covered in degrees by vegetation of all kinds; the goddess was undoubtedly close to nature and its green things. As they examined the vine-covered walls for an entrance, they were suddenly set upon by a number of flying creatures, screeching and stinking of filth; their appearance that of a haggard old woman, with wings for arms and claws for feet. Some of the Heroes were caught by surprise as the creatures descended upon them, clawing at their heads or faces; injuries were healed by Brother Mendel’s spell. Gabriel set about skewering the creatures with blinding speed as they approached. Magnifico fuddled the creatures’ minds with ridiculous song and dance—with magical effect where there was none before. Brother Mendel cast a Spasm on the wing-arms of one or two, causing them to flop to the ground, setting them up for Dane’s bow, or the fast-approaching Gabriel. Gestlin produced two Flame Jets, one in each hand, and with them set afire his attackers. Rainald wrested himself free of one that tried to haul him to the ground, and smashed it with his hammer, and sprinted to the others’ aid. As the fighting ended, Brother Mendel tended the remaining injuries.

bs-persphoneGestlin activated the magical harness taken from the strangers they had fought with above, and sprouted wings, and took flight to see what lay beyond the walls. He returned with dour news, that inside was a massive labyrinth that shifted about randomly—anyone entering would surely be forever lost. As they discussed how they might circumvent the labyrinth, Magnifico decided instead to call out to the Queen of the Underworld by name, that she might come to them instead. Suddenly, a great tree sprang up from the ground, and from it, emerged a giant, beautiful woman, bearing strange dress. Immediately the goddess, Persephone, saw the slain creatures beside the Heroes and became exceedingly angry, and tried to smite Magnifico with her staff when he attempted to explain their actions, but the staff stopped short of him, and would not touch him, nor any of the others. At this, she knew it must be her husband that had sent them; she supposed they had been sent to slay her, but Magnifico spoke poetically of Hades’ love for her, and his desire for her return to him. She scoffed at Magnifico’s words, and instead picked up the slain creatures, and cradled them as if her children or cherished pets, and disappeared back into the tree just as she had come.

Brother Mendel wove a spell to trace the other end of the tree “portal” before them, where the goddess might have exited, and he determined that it was not atop the hill as they had expected, but inside the walls just beyond the labyrinth, possibly under the ground. Without being able to see the destination, they could not Teleport there; but they could see the structure at the top of the hill. So, Brother Mendel wove a portal, like Pachacuti had done so many times in the past, and they all walked through it to emerge atop the hill before the “temple.”


Notes

  • This was the first full session using the new “rebuilt” characters, so some new capabilities were featured
  • Gestlin is from Earth, brought over in the mid ’80s at the age of 10 or so; at that age, his knowledge of Greek mythology was pretty basic, so he wasn’t able to help sort things out quite as much as we originally supposed
  • In the course of the dialog with Hades, the players worked out that this Underworld is actually a construct—like the Matrix—fashioned by the early men that lived on the Keyhole Bay island above, and that the hydra that killed the characters is likely sitting atop the artifact that fuels it

He was bleeding memories.

It was a bizarre sensation – cool without being cold yet warm simultaneously, while being both draining and fulfilling, all at the same time – and Gabriel watched as another rainbow of color broke free from his body before dissolving into nothing. He felt different but could not explain why. His skin crawled, as if it was too small for his body, and the dragon-mark tattoos itched and burned and froze. Something was wrong…

It would be so easy to just give up. He was bleeding and aching and so very, very cold. Snow hung heavy in the air around him, blanketing the woods with white. Biting wind curled through the trees, cutting through his sodden clothes as if they were not there. The surviving ambusher was gone along with his allies, confident that Gabriel was dead and that he was safe from retribution. No one would care or even notice if he let the cold take him and right now, it would be so very easy …

Gabriel blinked and fought back the urge to shiver. Of course there was something wrong, he snarled at himself. He was dead. They were all dead. He didn’t know how the others fell … no, that wasn’t entirely true. He’d seen Gestlin die, trapped in the grip of that beast that killed them all. And then, it had seized him, tore at him, ripped him apart…

Kneeling before his father’s cooling corpse, Gabriel fought the urge to just give up. There was a whimpering man behind him who held the secrets in his heart but Gabriel wondered … was it worth it? He could simply kill the man and vanish into the multitude of people in this wretched town, could forget that he had ever been an Auditore or that he possessed a certain skillset. Disappearing into the crowd would be so very easy and he would no longer have to struggle …

At his side, Merasiël shivered, though he didn’t know why. She was still gripping Angrist tightly and, while a part of him felt strange seeing someone else with the knife, Gabriel did not regret passing it on to her. If nothing else, he’d seen a flash of actual emotion on her face and that alone had been worth the gesture. It had not been a smile, but God help him, he would coax one out of her yet.

He stood quietly on the hilltop, concealed by trees heavy with leaves, and stared down at the crumbling ruin now swarming with activity. Auqui was dead. He’d seen the boy fall, seen him buried under stone and masonry, and the part of him that had kept him alive for so very long whispered that a strong man could survive such terrible injuries. Gabriel shook that away and concentrated on his next step. Auqui was dead and his damnable bishop yet lived. Challenging a man with that much political and spiritual authority … it was to court death and Gabriel was tired of this chase, tired of this life. It would be easy to turn away, to vanish into the populace. He could go elsewhere, Araterre perhaps, or that rumored Sahud far to the north. No one would know and it would be so easy.

“I feel … strange,” Rainald murmured, though even that was louder than it should have been. He waved one hand around, frowning at the after-image of light and color left in his arm’s wake. Mendel murmured something – it may have been a curse or a prayer; with how strangely the priest had been acting, Gabriel did not know which was more likely – and Magnifico danced a strange little number before pronouncing something Gabriel did not understand in that overly elaborate style of his. Gestlin and Dane stood apart from everyone else, frowning. They were all staring at the whispers of lost dreams and forgotten memories.

“You look like you want to quit,” his father whispered to him from twenty-five years earlier. The madness that would send them fleeing from Craine was three summers away and the rest of Gabriel’s family yet lived. “When life becomes difficult, everyone wants to quit. They look for the easy path, the one that provides the greatest reward for the least amount of work. So what you must ask yourself, Gabriel, is whether you wish to be like them or if mean to take the harder path.”

No. Gabriel’s hand automatically sought out the weapon at his side. The familiar sensation of the rapier’s hilt grounded him, reminded him of who he was. Surrender? Bah. Had he surrendered when facing that beast in the water with only Angrist to strike with? Had he surrendered when they stared at hills black with Vasar? Yield, hell. He had just gotten here.

In the snow, aching and bloody and wounded, Gabriel ground his teeth together and kept walking. Three months later, he would kill the crossbowman who had tried to murder him.

Staring at his father’s body, Gabriel thrust aside his grief and honed it into a weapon. He would leave this Caithness town in four weeks time, leaving behind nineteen bodies and one missing lordling who would never be found.

Concealed by the trees, Gabriel turned away and took the first steps on a new hunt. It would take him to the Fortress of Tears where he would earn his dragon-mark and then across Megalos to far-distant Serrun where he would become the Angel of Death.

And in the land of the dead, surrounded by listless ghosts and the only people in this world or the next he considered friends, Gabriel Auditore straightened. By God, he would not quit now. How did that quote go? Into the shadow with teeth bared, screaming defiance with the last breath, to spit in Satan’s eye on the Last Day.

“There,” someone called out. It was Dane, of course, with his eyes that could see the wings of a gnat at a hundred paces. He was pointing at an impressive structure atop the hill. Every ghost stared at it, expressionless faces somehow betraying their … longing? Yes. Longing. They had given up. Gabriel frowned as he glanced around. Well … this certainly looked like the Shadow to him.

Perhaps … perhaps it was time to begin screaming defiance.

“Let us go say hello,” Gabriel declared with a smile.

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Merasiël Alethmist (Melissa)
Rainald North-Hammer (Gigermann)


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Of Death and Afterlife

13 May 2014

The Heroes took some hours, into the afternoon, to rest and heal; Brother Mendel, through his own injuries, set about tending the others’ wounds as he was able, resting here and there to regain his vigor such that he could begin again. The arrows in Rainald’s face were teleported away, rather than digging them out directly. Soberly, the Heroes gathered up the strangers’ gear to see what might be kept of it; much of it was enchanted, no doubt accumulated over years of adventuring—some very valuable indeed—their properties having been recorded in some notes kept by their wizardess, Salren, along with maps and journals relating to the search that brought them to this place (though no mention was found describing what they sought). The dead were gathered outside the Pantheon in preparation for whatever method of disposal the victors deemed expedient, though Radskyrta’s body was wrapped carefully to be prepared for its transport to whatever church was within reach—Hyrnan, on the Northern shore of Keyhole Bay, was the closest Christian-held city they could think of. As Brother Mendel discussed his intention to see Radskyrta resurrected, it was asked whether or not Radskyrta would want to return to the living world, and Brother Mendel cast a spell to Speak with Dead to learn their friend’s preference on the matter; although he felt the spell had been cast without error, he could make no contact with the spirit of Radskyrta at all. He tried again, this time to contact one of the fallen strangers, but again, he could not reach the spirit of the dead man. The Heroes decided this must be a magical place, aspected in some manner such that it prevented contact with the dead, or possibly as an effect of whatever-it-was the strangers sought here. All the while, they saw no sign of the missing dwarf, Hargin, though they remained vigilant.

In time, as their wounds had been healed fully as they could be, a number of the Heroes remained curious as to what exactly it was the strangers had died to prevent them from finding, and peered into the excavation in the middle of the structure’s floor—a dark hole as far down as they could see. Brother Mendel offered his Continual Light coin, and Gabriel dropped it into the hole; it fell a long way indeed, perhaps a hundred feet, before landing in some water. With all the climbing gear lying nearby, already made ready for the strangers’ use, the Heroes gave in to their collective curiosity; the rope-ladder was fixed in place, and Gabriel descended first, followed by Merasiël, then Dane, to scout ahead. They were followed thereafter by the others.

The bottom of the shaft opened into a wide tunnel, flooded with cold seawater up to the Heroes’ waists. The floor of the tunnel gradually rose out of the water as they followed the tunnel forward, with Brother Mendel’s and Gestlin’s light-coins held aloft as their only illumination. The tunnel continued briefly and ended in a heavy stone door, wide open, intricately decorated and covered in runes—Brother Mendel examined it and determined that it was indeed magical, though he could not say what manner of spell affected it, but believed it to be beyond his ability to dispel. After a quick search for tracks of any who might have passed through before them, which left them certain none had done so, they cautiously proceeded through the door. On the other side of the door loomed a large cavern, ending in a wide pool, or perhaps an underground river. A large stone statue, a three-headed dog, stood vigil at the door. As some crossed the cavern floor to examine the skeleton of some large, long-dead creature they could not identify, Rainald went to the edge of the water to see what manner of fish might live there, and found it was littered within with coins—he fished one of the coins out with his spear and picked it up, to examine it, handing it to Brother Mendel who came to see what it was Rainald had found.

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Suddenly, some tentacle burst from within the pool and snatched Gestlin away, dragging him into the water with great speed; Gestlin had scarcely enough time to call out to Smil-Blam, which failed to save him from being pulled beneath the surface. Gabriel ran toward the spot where Gestlin had disappeared and called out for Angrist; Merasiël held the knife out, and Gabriel snatched it from her hand as he dove headlong into the water. Rainald had also jumped out from shore, and was met there by two great serpentine creatures rising up suddenly from the deep. He and Merasiël engaged the creatures in melée, as Dane loosed arrows from atop a boulder just ashore, and they eventually slew them both, but not before Magnifico fell to a great gout of acid spat from one of the creatures’ mouths. Gabriel dove down to find Gestlin, and in the darkness, could barely make out a massive black shape before him, a single creature of many heads, and attempted to cut Gestlin free as the wizards struggled. The others had no time to collect themselves, for in the place of the two creatures they slew came now four, smaller, but growing all the while as they attacked without mercy. One by one, the Heroes fell in frantic battle, for each one of the creatures they destroyed was replaced by two more.

CharonIn turn, the Heroes found themselves on the shore of a wide river, much like the one they had encountered before. The colors in this place seemed drab and lifeless, and a gloomy mist rose up from the water. The three-headed dog statue remained, behind them, still vigilant. They gathered at the shore, wondering what had befallen them; they all guessed that they had perhaps died, though they were not in Heaven, nor any afterlife they had heard of. Gabriel chanced a swim out in the river, and after some time, could not find the other side of it, and so returned. Brother Mendel began to despair, most of all, as he was a man of God his whole life, and believed himself now abandoned by his Faith. Some time later—how long, they could not guess here—through the mist, a shadowy boat approached their place on the shore, guided by a figure in a black, hooded robe. Gestlin called this person “Charon,” and the river, “Styx,” and said they should get aboard and cross the river with him. The hooded man held his hand out to each, in turn as they boarded, clearly expecting something of them; Gestlin gave him a coin, which was accepted, and the others followed his example, except Brother Mendel, who refused (rather impolitely, and counter to his usual demeanor), before Gabriel discreetly offered a coin on his behalf.

They found themselves then at another shore, a dock, before some manner of city, of strange construction not unlike the ruined city on the island might have been; Gestlin called this place, “Hades.” As they disembarked, they saw many people there in the city, shuffling listlessly about, going nowhere—among them, Radskyrta. Rainald yelled, but Radskyrta did not respond. The Heroes gathered around him, but he did not seem to see them, nor did he speak, nor acknowledge them in any way—dead on his feet, as it were. Brother Mendel found another and struck him, and felt as if “many souls had cried out,” though the man struck did not. Gestlin pointed to a building with many columns atop a hill, and supposed that would be where the god of this realm, also called “Hades,” would be found—he wondered for a moment, and decided someone called “Persephone” would not be present at this time of year. As they traveled in that direction, having nothing better to do, they also saw the strangers they had fought before, as lifeless as Radskyrta. They could all feel a heaviness settling upon their souls, as if this very place were the cause of the residents’ lifeless state, to which they would also succumb in time.

bs-Hades_1At the temple-like structure, Magnifico stopped them all and explained that if this were truly a god, they should be exceedingly polite, and not look him in the eyes, and not speak unless commanded so—and, better to let Magnifico do the talking. Agreed, they proceeded through the columns to within, and found before them a giant of a man, as a simple description, strangely attired, majestically towering above them and looking down upon them. The Heroes kept their gaze low, and waited for him to speak.



Notes

  • After the potential-TPK that was our last session, a number of the players realized their characters were not well suited to this sort of business. After much back-and-forth, the GM decided to allow everyone to rebuild their characters (under certain conditions). Some didn’t change much, some did; mostly, we were ready to get on with it for this session. We had no idea the GM had a “transition” in mind…
  • In case you were asleep, the creature we fought was a hydra—a tough nut to crack, it seems. We had no idea when we engaged it that it was to be an “intentional TPK” as a gateway to the afterlife; some of us figured it out in the middle of it, some didn’t. At some point, when it started to look unwinnable, the GM let us off the hook, and handwaved the rest of the fight