Olympus RPG Blog

Olympus Role Playing Group Blog

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Herodian, for Feste)
Rainald North-Hammer (Gigermann)


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Of Pirates and Soldiers

14 Apr 2014

bs-64-screen2With little time to think things through before the ambushers repositioned themselves, Gabriel and Rainald got a long running start and launched themselves as far out as they could into the river. Gabriel, the best swimmer among the Heroes, executed a perfect dive and made quickly for the shore, while Rainald entered the water rather clumsily, and had a bit of a hard time getting himself sorted before he finally made progress toward the riverbank. Gestlin, holding an Exploding Fireball, and Dane, his bow, scanned the shoreline for clear targets; they could see little but shadows for the trees and undergrowth that veiled the enemy’s movements. Gabriel reached the shore well before Rainald, and hauled himself into the long grass that dominated the land here, creeping forward as quickly as the terrain would allow, in an attempt to get a view of their attackers; he slid behind a tree and activated his Elvish Hunter’s Cloak, making him practically invisible in the shadows there. He could see the enemy just ahead, moving together as a unit, as a “voice” commanded them to form a shield wall; Gabriel could make out crossbows in the rank behind the shields and spears—these were not mere brigands, but trained soldiers. As the enemy was forming up, Gestlin saw just enough through the trees from his elevated position on the ship, and let fly the Explosive Fireball he had been holding; it landed amidst the formation, but the enemy was undeterred—disciplined; this would be no easy fight. Gabriel attempted to sneak around to the flank of the formation as quickly as he could through the slog of mud and swamp-grass, but was miraculously spotted by the “Voice,” who alerted the formation to his presence. Meanwhile, Gestlin cast Walk on Air upon Rainald, who, as he swam furiously forward, found himself climbing out of the water. Rainald pushed back his initial shock, got to his feet, and charged forward, just above the height of the tall grass. Brother Mendel crafted a Complex Illusion, making himself appear larger and louder, wreathed in flame, swearing Doom upon the ambushers, but the enemy took little notice of the display, being focused on the fighters before them by their commander. The “Voice” alerted his men to the presence of Gestlin, now high in the air and closing, as a result of another Walk on Air spell; another Fireball was loosed down upon the formation, but the soldiers held fast, firing their crossbows as they had opportunity, passing empty weapons to the rear as loaded weapons were passed forward. bs-64-screen1Gabriel, having arrived at the flank of the formation, found himself engaged with enemy spearmen while tangled in a nasty thicket that proved itself the enemy’s ally; Gabriel took a bodkin-point through his cuirasse, but struggled on. Rainald finally joined the fray, and after pausing to take a bolt or two in his shield, charged over the formation, intent on hitting the crossbowmen to the rear. Rainald and Gabriel both spotted the “Voice” emerging from the trees behind the formation, a giant of a man bearing a massive greatsword; the enemy’s captain spotted Rainald flying over his shield-wall and recognized him, calling out his name in surprise. But Gabriel and Rainald did not yet recognize the man in return; Gabriel continued to struggle through the thicket as Rainald spiraled down from above to the rear of the formation. The enemy captain took a receiving stance, demanding the Heroes lay down their weapons or face death. Gabriel attempted to attack the man, but thanks to the enemy thicket, he not only failed to connect, but caught a heavy blow to the ribs that dropped him to the ground. Perhaps it was something in the way the massive soldier swung the greatsword with such grace that caught Rainald’s attention, for he was reminded that this mountain of a man before him was an ally of Wallace from the Huallapan Crusade, Sir Rodham Malfoy. As Gabriel crawled out of the greatsword’s range, bleeding profusely and clinging to consciousness, a very confused Rainald and desperate Sir Rodham continued to posture and threaten one another until Rainald, in a moment of clarity, demanded to know what all this was about before the former-allies ended up killing one another for no good reason. When Sir Rodham declared that he was after the ship’s cargo, Rainald understood the situation, and offered to parley; Sir Rodham agreed, and commanded his men to stand down, then Rainald bellowed, “PARLEY!” for the others’ benefit—Brother Mendel was levitated halfway across the river at that point, and Gestlin was about to cast Walk on Air on Dane, who had yet to even lay eyes on the enemy.

The fight now ceased, Rainald told Sir Rodham that there was no cargo to speak of aboard the ship, but that he could see for himself; Sir Rodham demanded they disarm, but when Rainald swore an oath that the man would not be harmed, he relented and sent his men to fetch a boat, and to bind Gabriel’s wounds—Gabriel would remain ashore as a hostage.

bs-malfoySir Rodham Malfoy was a landed knight of Donlis, and Lord-Commander of the Iron Lancers, who had proven themselves very capable during the Crusade against the Vasa. But he was dishonored after the last battle of the Crusade, when he ordered his men to come to the aid of Lord Wallace as he had promised, in defiance of orders given by Krandall Marsden, Lord of Donlis and Lathan Redbeard, Lord of Redhall, to remain in the village of Tooktook. Afterward, Lord Donlis swore that there would be dire consequences, and upon their return to Caithness, Sir Rodham was stripped of his titles and lands. Destitute, living with his family at a monastery, Sir Rodham returned from a hunt one day to find his wife and young son murdered, hanging from a tree. Sir Boris Marsden, son of Lord Donlis, had hung a distinctive coin ’round Sir Rodham’s wife’s neck as a taunt; Sir Rodham hunted down and killed Sir Boris, stringing him up on a tree by his own entrails. Now an outlaw, Sir Rodham and his Iron Lancers lived on what they could take from the river.

The disgraced knight told his tale of woe as they rowed over to the ship, continuing as Rainald and Captain Finn showed him to the hold. He “claimed” the small amount of trade goods there, and Finn agreed that it wasn’t worth fighting over and allowed Sir Rodham’s men to take it. Their “business” concluded, the Heroes told Sir Rodham of their mission to find Lord Wallace, and he admitted he had not seen him pass through this way, but agreed that if he did encounter him later, he would see him returned home. Rainald then promised Sir Rodham that after they found Lord Wallace, or what had become of him, they would return to help Sir Rodham restore his good name and get his revenge, and if they could not, that Lord Wallace would undoubtedly take him in.

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bs-craineSeven days later, after the ambush in the Donlis swampland, the Gleaming Endeavor arrived at the confluence of the River Smoke and the River Conn, far inside the Megalan border; the next stop in the Heroes’ journey, Craine, the largest city in Western Megalos, lay just ahead. They berthed the ship at the city’s docks, and paid the usual fees; along with taking on fresh provisions, there was regular maintenance that needed doing, which would take a few days. Gabriel had clearly been to Craine before in his travels; he made a few recommendations on which tavern they should hit first—they made for the Crimson Mug, an establishment frequented by soldiers and mercenaries. Gabriel would join them later, as he needed to take Cometes out for a ride, to stretch his legs. (The others were not aware that he intended to ride past the home where he grew up, here in Craine—Gabriel had never spoken of it.)

The Heroes, and the crew of the Gleaming Endeavor, spent the better part of the day drinking and relaxing, listening to rumors and stories told by the other patrons. A Megalan mercenary staggered over to the Heroes’ corner table; the man took issue with Gabriel, obviously Megalan, hanging out with all these backstabbing Caithnessers—he said something about a raid into Caithness, or by Caithness, and someone getting killed by Caithnessers. Brother Mendel began to defuse the situation with drink(s), as usual, but as the inebriated soldier continued to try to pick a fight, Gestlin caused him to Sleep instead. Perhaps feeling somewhat sorry for the man, some silver was passed to one of the nearby prostitutes, and Rainald carried the sleeping fellow upstairs to her room, leaving him there in her (bored, as he was unconscious) company. A bit later, some other Megalan soldiers at a nearby table were talking about a situation brewing in Al-Wazif, and Bannock in particular, that created an undeniable opportunity to retake the city for Megalos; Rainald brought a round of drinks to their table and joined them for a while, coaxing out the details, as he was “looking for mercenary work.” Meanwhile, there had been a couple of minstrels playing on opposite sides of the room, but during a break, Magnifico took advantage of the lull to play and sing himself, a new song he had written about the deeds of Lord Wallace; the song was well-received by the patrons, drawing calls for more, and more than one round of free drinks, but this time, no accounts of encounters with Lord Wallace here. Then, as the day drew down, the Heroes and the crew made arrangements to lodge for the night, eager for a night in a bed that didn’t sway with the waves.


Notes

  • Magnifico’s player was out this week; the character was taken up by Herodian in his stead when called for
  • Rainald was using a default Swimming skill of 8, and I had little confidence that he would make the swim in any reasonable amount of time (if at all), but I was committed to the action already; as it turned out, after swallowing some water and 5 seconds of flailing about, he managed to get moving in spite of it. He will be getting a point in Swimming this time, though—not suffering that again
  • All the party members (except Gestlin, who is new) had received a Hunter’s Cloak, a gift from the Elves of Harkwood in the latter days of Book I; these are not self-powered, so they require FP expenditure on the part of the weilder to activate
  • Gabe’s player had a really bad day at the dice, combined with some regrettable choices in his angle of approach; he was at ½-¼ Move/Dodge for the entire fight, and made a lot of bad rolls on top of that, to add insult to injury. C’est le jeu
  • Once again we really should have backed off and evaluated the tactical situation rather than charge madly and disorderly into the fray—it could easily have gone far worse, and Sir Rodham is no joke with that greatsword. On the other hand, if we had beaten them soundly and/or killed Sir Rodham, it really would have been a shame, in retrospect, given the sympathetic nature of his story. In any case, I still want to know if Rainald could have beaten him in single combat…we may do a test-fight later, just to see

Dramatis Personæ

Brother Mendel (Herodian)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Rainald North-Hammer (Gigermann)


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Of Comedies and Tragedies

7 Apr 2014

bs-koggeThe Heroes arose early the next morning, and were treated to a generous breakfast meal by their host. After they had eaten, Master Cray bade them ask of him what they would; the only thing they could think to need beside the ship already provided was a decent map covering the lands they were to journey through. A servant fetched a purse for Master Cray, and they left straightaway for the Simonton docks, to a well-known mapmaker there. Once some suitable maps were procured, Master Cray escorted the Heroes to the Gleaming Endeavor and introduced them to the captain, a gruff, grey-haired man called Finn, with whom they made arrangements for the immediate loading of their things. Most decided to sell their horses, though Gabriel would not part with Cometes (to none’s surprise); Rainald decided to leave his very-strong horse, Greyfell, with Master Cray, to keep until their return. Captain Finn was already informed about Gestlin’s wagon, though it was a bit bigger than he was prepared for; they decided to remove the wheels and axles, and lashed it to the deck. Captain Finn was not informed of the presence of the two dragons before, and balked at the idea of bringing them along; he insisted they be caged, but Magnifico soothed his fears with some circus tricks to prove their discipline, and the Captain relented that they should be kept on a leash instead, sleeping atop the wagon as usual. The Captain introduced his crew, including Shaun, Tully, and two dark-skinned fellows, brothers, named Bombatta and Zuba; he had to let some of his people go to make room for his passengers, and insisted that any among the Heroes who were able should help out—Rainald volunteered without hesitation, having quite a bit of experience with small sailing vessels; the others all followed suit as well, offering whatever service they were good for. They immediately went to work helping with the loading of provisions and such, including a deer or two for the dragons, and were under way before noon.

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That evening, the Captain invited the Heroes to his cabin for supper, and as they ate, he discussed the particulars of the journey: he expected around two weeks before they would reach Craine, in Megalos, where they would take on provisions, though they would stop along the way for fresh water and such. He then inquired about the Heroes’ mission, and what his part was expected to be; they decided they had nothing to hide, and told him of the facts known regarding Lord Wallace’s disappearance. Captain Finn suggested that Lord Wallace might have been taken captive by Wazifi slavers at the Sa’azaraq Straits, though none were aware of any ransom demands, which suggested Wallace might be keeping his identity secret.

Satisfied with what he’d been told, and noting Magnifico’s appearance as an entertainer, Captain Finn suggested he entertain the crew for the evening. Atop the aft-castle, Magnifico played out the story of the Heroes’ adventures together before and during the Huallapan Crusade, greatly embellished for dramatic effect, enhanced as in the old days by Brother Mendel’s magical illusory illustration. The Captain and the crew were greatly impressed, such that they were excited to be a part of this new adventure alongside them.

Several days later the Gleaming Endeavor arrived at the river-town of Donlis toward the evening, and stopped there for the night. The Heroes decided to take their ease at a somewhat-higher class of establishment this time; Magnifico had a plan to do some entertaining there, and win the crew a free round of drinks. He strode brazenly up to the tavern’s proprietor and announced his intentions; though the man was disinclined at first, Magnifico smooth-talked him into allowing him to entertain the patrons. Once again, Magnifico played out the Heroes’ story, with Brother Mendel’s illustration, and now with the crew of the Gleaming Endeavor to cheer him on as well—he even worked the crew into the story, though they were not originally there. But Magnifico had a hidden agenda; he made certain to focus on Lord Wallace’s participation in their adventures, such that someone who might have seen him recently might recognize him—and so it was, that one of the tavern patrons declared that he knew that man, Wallace. Again, at the end, Magnifico’s talents were rewarded with the praise of his audience, and many rounds of drink as he had intended. Rainald took the occasion to speak to the man who had said he had seen Lord Wallace, and extracted his story: this man was among the crew of the barge that Lord Wallace had taken from Simonton, and had been with him for some weeks, before the barge turned back at Bannock, as was their schedule—the barge was not seaworthy, and could not cross Keyhole Bay—he last saw Lord Wallace at Bannock, and had heard nothing more since.

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After a pleasant evening, the Heroes and the crew returned to the ship and set sail once again. Downriver of Donlis was a vast, shallow swampland, treacherous to navigate without a local guide, but the Captain had oft sailed these waters and knew them well. A day or so later, a body was spotted in the reeds near the riverbank, shot in the back with arrows, and not long dead by the look of it. They fished the body out of the river, and Brother Mendel cast a spell to Speak with the Dead, learning only that the dead man’s boat had been attacked from the riverbank by a hail of arrows before he had perished. Though piracy in these parts was not unusual, they normally let go their prey, taking only the cargo—the Captain agreed they should be wary, and all donned their armor. Soon after, they spied a column of smoke in the distance, and as they crept carefully forward down the river, they came upon the burning, half-sunk wreck of a riverboat—it bore a harpoon stuck deep in the rear quarter, the line cut. Seeing no sign of ambush, they continued past the wreck. Ahead, Brother Mendel and Gabriel spied what appeared to be rope below the water’s surface spanning the width of the river—a trap, meant to tear the rudder from the ship’s keel, by Gabriel’s reckoning. Captain Finn acted quickly, commanding the crew to drop the anchor and bring the ship to a full-stop; the ship strained at the line and drifted with the current, swinging ’round astern to rest a few paces before the trap. Gestlin charged up a large Fireball and blasted a log on the bank where the ropes were attached, throwing spray and splinters high into the air. Magnifico commanded Primus and Secundus to fly, and they circled wide overhead. The others scrambled about the deck to face their invisible attackers. Then, as Gestlin charged up another Fireball, someone spotted movement some distance ahead in the trees along the riverbank—men approaching, undoubtedly the pirates—and they all prepared to do battle.


Notes

  • Winston was AWOL this week; fortunately Dane wasn’t truly needed, though he definitely will be next time
  • Cometes is Gabriel’s Animal Ally, an exceptional white horse—obviously he would be going along no matter what; similarly, Gestlin’s wagon is a signature item (literally?), and would not be left behind
  • Magnifico’s player ended up rolling a “5” for both performances, plus assistance bonus from Mendel; needless to say his story was well received. The combination of Magnifico’s storytelling and Mendel’s illusions hails from the Book I adventures; anytime someone needed to be told what happened before, we’d break out the “newsreel footage”
  • There was a bit of discussion at the end about how best to clear 20yds of river to the bank, to get the fighters to land to deal with the enemy; Gabriel is an excellent swimmer, but Rainald is most definitely not (he’s at default), as is Radskyrta. At the end, we were prepared to jump as far as we could to get some distance, but success is far from certain—maybe a better plan will emerge before next session

Auqui. Why did Magnifico have to reference the boy in this blasted tale of his? Laughter and joy exploded around him as the tiny crew of the Gleaming Endeavor clapped and cheered while the hunchback bard wove his saga of heroism and glory, but Gabriel was already slipping away into the shadows. Surely there was some place on this boat where he could hide himself away from the accusing whispers that even now burned in his ears…

WhitehallTower

Five Weeks Ago

One could not reach Whitehall Tower without intentionally seeking it out.

Situated in a fairly remote part of Wallace lands, it was nestled just inside the borders, where the mountains of the north ended and the Great Desert loomed. Politically, it was very likely a part of Tacitus territory, or perhaps even Ginnrel, but neither cared to claim it due to the difficulty required in traveling there. Decades earlier, a knight flush with gold had decided to erect a mighty fortress in this far distant location, no matter that his closest friends and allies alike urged him otherwise. Stonemasons, dwarven and human alike, gladly accepted his coin and construction of the castle began atop a rocky hill that was just short of being a small mountain. When the knight’s coin rand dry, only the bare essentials had been erected, which turned out to be the keep itself. There was no wall to stop besiegers, but in truth, the location itself held no strategic value whatsoever so such defensive fortifications were unnecessary.

The knight died penniless and alone – it was nigh on a year after his passing before anyone ventured to that lonely hall and learned of his death – and the Tower passed back into the hands of lords of Wallace. Four times in the last score of years it had been bequeathed upon knights, but all of them passed without heirs (or, in one instance, squandered their inheritance so thoroughly that the Lord was forced to strip him of his rank), and in that time, it became synonymous with loss.

Gabriel Auditore, knight-errant in the service of Lord Wallace, was the latest to be called its master.

When Malcolm gifted it to him, the lord did so knowing full well that it was exactly the kind of place Gabriel longed for. Difficult to find and far from the comforts of civilization, it would allow him to focus entirely upon his art, to deepen his mastery of the sword without having to concern himself with unexpected travelers or guests. There was game enough in the surrounding environs to live off and Lord Wallace believed his new knight wise enough to stock plentiful stores to keep from starving. Having witnessed Gabriel’s capability with a blade – indeed, he had learned a few things himself from the young blademaster – Malcolm even considered the possibility that, some day, would-be swordsmen might come to Whitehall Tower seeking personal instruction from a true master. The name itself seemed a good omen and if truthful, he would have admitted to enjoying the thought of dragon-marked warriors sworn to the service of his land.

What he had not factored was Auqui.

*

His entire body ached as he led Cometes up the rocky road leading to Whitehall, but Gabriel tried very hard to ignore the discomfort.

The air was crisp this early in the year, and he suddenly regretted turning down Rainald’s offer to stay for one more day. His old friend had been disappointed and perhaps a trifle confused, but Gabriel quickly diverted the big man’s attention by asking a leading question about the Northman’s encounter with the witches. Hildra had given her husband a strange look – it was equal parts amusement, disbelief, frustration and anger – and the two promptly fell to arguing in their native tongue which sounded like so much gibberish to him, thus allowing Gabriel to make good his escape and set off before noon. He hated lying to Rainald, but he had no plans to discuss Auqui and the Northman had never learned when to let things go.

So he fled. It was, he mused darkly, the thing he was most capable of doing.

With each step that brought him closer to Whitehall, the heavier the weight upon his shoulders seemed to be. Cometes nudged his trailing hand a few times and he patted his old friend affectionately. This was no place for an animal like him. There were few places for him to run or stretch his legs and, if it did not make him feel sick inside at the very thought, Gabriel would have turned the charger out to pasture years ago. The elves had once agreed to take the Cometes in, saying that he was clearly of elvish stock, and the day was soon coming where the horse simply could not live the life Gabriel asked of him.

They crested a slight hill and he paused, staring bleakly at Whitehall Tower as it squatted on that hilltop. Nothing had changed in the seven years since he’d left. A tiny part of him had almost wished the whole thing had crumbled away into dust – he’d be far happier camping atop its ruins than facing the memories waiting inside – but he was never so lucky. Even the limp cloth standard atop the tower itself still twisted in the wind, though harsh weather had stripped it threadbare and robbed it of color. Shaking his head, he glanced at Cometes.

“We could not be so fortunate, could we?” he asked wryly. The charger glanced at him, then at the tower, and finally at the long, uneven road that led to the hilltop before heavily blowing out his breath. Gabriel smiled. “I know,” he said softly.

They reached the almost-fortress several hours before dusk, though the surrounding peaks caused the sky to darken much quicker than normal. There was no snow on the ground even this close to winter, for which he was relieved, but still, the temperature was far from comfortable. After seeing to Cometes – the charger gave him a foul look once he was done and snapped Gabriel with his tail – he paced around the empty living quarters with a lantern. Echoes of the past chased him through each of the rooms – here, he’d admonished Auqui for slacking off with his lessons, there he’d had Kira for the first time, and over there … over there, Auqui had tried very, very hard to kill him. That was the breaking point, though he did not know it at the time. Instead, he’d foolishly believed that Auqui was simply being a child when he should have been a man.

He spent the hours before the sun completely vanished from the sky cleaning up the debris that was his home. Much of it was animal waste – in his absence, it seemed that more than a few of the local creatures had used Whitehall as nests or warrens – but there was also quite a bit of old detritus from before things fell apart that needed to be discarded. He only had a few weeks of supplies, but then, he’d never intended to stay long this time. By the time he was done, Gabriel was filthy and even more exhausted than before, but he knew sleep would not come easily, not here, not while the ghosts of his past continued to lurk in the shadows.

Despite the chill breeze, he took a seat in the center of the wide training circle, hugging his cloak tight, and wondered where he went wrong.

Morning found him in the same spot, though this time, he was stripped to the waist, barefoot and holding his father’s sword in one hand. Sunlight glittered off the speckled bands of color that were the two dragon-marks crawling up his forearms, though Gabriel was so accustomed to them now that he barely noticed. He walked through the first cycle of swordforms at half speed, reminding his muscles of what he wished of them. Once he was done, he would increase the pace and repeat the cycle, and then do so again. On good mornings, he would add a fourth or even a fifth cycle.

“Why are you holding me back?” Auqui’s voice chased him from the past. Gabriel frowned. Parting the Silk became Ribbon in the Air.

“You are holding yourself back, Student,” Gabriel murmured along with his memory self. It had been a common argument in those days – the boy was insistent that there was some secret technique Gabriel was not teaching him and seemed incapable of grasping that the truth was simply rooted in his lack of patience. Repetition and practice were what was needed, but Auqui did not want to wait. “You hear my instructions but you do not listen to them.” River of Light flowed into The Rose Unfolds. That was always a tricky transition.

“What does that even mean?” Anger was in Auqui’s so clear voice, anger and frustration. He was having difficulty moving to the next level of sword-mastery, which was understandable. Few swordsmen ever managed to do so – it had taken Gabriel nearly five years to pass that threshold himself – and, no matter that he was better with a blade than most men in Caithness, the boy wanted more. Patience was something he simply refused to comprehend. That was not the whole of it, of course. There was Kira and Auqui’s infatuation with her, despite the fact that she was nearly twice his age and warming Gabriel’s bed, and though Gabriel did not know it at the time, there were also Zabka’s treacherous whispers. “You speak to me in riddles when you should be teaching me!” Auqui snarled when Gabriel tried to urge patience again. The boy had attacked then, in fury, and without even trying to explain himself. They’d dueled numerous times before, though never before had one of them been intentionally trying to harm the other.

Watered Silk met Bundling Straw. Without realizing it, Gabriel refought the battle with his erstwhile apprentice, his feet automatically falling into the same places they had so very long ago. The Branch in the Storm knocked aside The Lion Springs. Auqui had been quick, quicker than any man with a sword that Gabriel had encountered in a decade and had he not realized his student was trying very hard to kill him, he would have been much pleased with the boy’s progress. Willow Embracing the Breeze met a flawless Black Pebbles on Snow. Gabriel recalled the anger that flickered across the void of cool serenity he’d floated in and, to his continuing shame, he remembered going on the offensive, intent on showing this boy how much he still had to learn. Rain in High Wind sent Auqui stumbling backward, Ribbon in the Air nearly killed him, and Snow in High Wind left bloody tears across his chest. The boy rallied – he attacked with a perfect sequence of The Wood Grouse Dances to River of Light, but as always, his impatience led him to ruin, and Gabriel slid away before countering with Soft Rain at Sunset. Blood splashed and Auqui screamed out in surprise and pain. He fell, dropping his sword as his hands automatically went to the vicious cut upon his face. Even then, Gabriel knew the boy would carry that scar to the end of his days.

“You are not ready, boy,” he’d hissed angrily.

“You are not ready,” he repeated in a hushed whisper, seven years later.

But there was no one there to listen.

Gabriel drew a deep breath, held it for a long moment, then exhaled slowly. He returned to the initial ready stance and began anew.

*

For three days, he labored alone, alternating between hours with the sword, practicing each sword form until his muscles ached, and returning his house to something vaguely resembling order. He raked out the small stable – for which Cometes gave him a powerful snort and a tail flick that was just shy of an actual attack – swept out all of the rooms, and even patched the roofs of all three buildings, a task he frankly loathed no matter how necessary it was.

Rainald found him there, on the third day, sweating and frustrated and aching at the strange physical contortions that had been necessary to reach certain spots on the roof. The big Northerner led his ugly horse into the courtyard and had just finished removing the saddle by the time Gabriel managed to climb down from the roof.

“You look miserable, my friend,” Rainald said with his booming laugh. He offered a skin of wine and Gabriel accepted it gratefully.

“I did not know you were coming,” he remarked once he’d slaked his thirst. Rainald grinned.

“You’ve seen my home,” the Northerner said, “so I thought I would do the same.” He glanced around. “Rather remote, is it not?” he asked with a frown.

“It suits me,” Gabriel replied simply, though they both knew that was a lie. He would not be able to stay here for very long. The wanderlust would kick in once more.

“You missed a runner from Wallace when you left,” Rainald said. He fumbled through his saddlebags for a folded parchment bearing the seal of Wallace and handed it over without bothering to look at it. Frowning, Gabriel studied it for a moment before glancing up. “Lord Malcolm’s wife calls for us,” the Northerner said. “I told the messenger boy that I would track you down and bring you with me.”

“You are confident of your skills, old friend,” Gabriel said with a wry smile as he tore open the parchment and scanned the contents. So, Malcolm needed help again. Was there no end to his foolery?

“You dance well enough, but one mighty blow …” Rainald make a noise as he drew his thumb across his neck. Gabriel shook his head and folded the missive up once more.

“To Wallace it is,” he murmured. It was just as well – the ghosts here were far from silent.

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Rainald North-Hammer (Gigermann)


bs-ferrier

Of Robbers and Businessmen

29 Mar 2014

Magnifico demanded the one captive taken from the fight at the Ferrier bridge give up his employer; being in no condition to fight back or escape, the brigand told the Heroes of “The Seven,” a local robber-gang that operates out of the city. Shortly thereafter, the city watch finally showed up to collect the dead, wounded and incarcerated. Upon the Heroes’ inquiry, the guard-sergeant admitted that the watch here was woefully short-handed and powerless to do anything about the gang’s activities; they controlled several areas in town, one of interest being a tavern down the street a bit. After a brief discussion, the Heroes determined that they should do what they could to stamp out this menace, such that it would trouble the good people of Caithness (themselves, in particular) no more, and made their way over to the indicated tavern to “kick the hornets’ nest” and see what might come out. On the building’s eaves, they spotted a “7” scratched into the wood, and deduced they’d arrived at the right place. Radskyrta stayed outside with Gestlin’s wagon, the horses and the dragons, while the rest dismounted.

Ext. Karlstadt Tavern street set

A couple of ne’er-do-wells loitered outside the door, one of whom asked after the price of one of the dragons; Magnifico insisted they were not for sale at any price, and insulted the man when he continued to press, in disregard of Magnifico’s very serious, and final answer. Then the party pushed past and entered the establishment.

The tavern was packed with patrons—probably half the town’s population—with a number of topless female employees making their way from table to table in search of coin, by one means or another. Dane found an empty chair near a table, while the rest squeezed in at the bar. Magnifico loudly announced their presence to all present, but for lack of anything further to announce, the denizens quickly lost interest in the brightly arrayed, hunchbacked old man. The Heroes ordered drinks, and as they sipped, they scanned the crowd for seedy characters that might have taken notice of their presence, or their purses. One of the wenches identified Gestlin as a potential mark, and sidled up to him to work her magic, flustering him greatly. Magnifico “rescued” him with a song of Enthrallment, and the woman clung to him instead; he began to hint to her at his desire to speak with “The Boss,” offering what would turn out to be too little coin for the information, and she moved on to looser purses elsewhere. The Clown then turned to the bartender toward the same purpose, quoting a line from a famous play. With no knowledge of that play, thus without the proper context, the bartender took it the wrong way (or the right way, really); smiling, he offered the Heroes another round of drinks on the house. After having drunk the second round, Rainald, Gestlin and Magnifico passed out in place, poisoned; Brother Mendel and Gabriel were still nursing their first cup, and Dane wasn’t at the bar to be served the second, so they alone remained conscious, to see the half-dozen or so sword-armed thugs make their way through the crowd toward them. In a flash, Gabriel drew his rapier and assumed a fighting stance, as the bartender demanded the surrender of their weapons on their sleeping friends’ lives, and commanded his men to bar the door. The crowd continued their revelry as if this were a common sight at this establishment. Gabriel was still indignant at the earlier ambush, and seeing his fellows poisoned so, quickly regarded the enemy forces; they were not a match even for the three of them, and after confirming the others’ readiness by subtle nod, declined the bartender’s demand with a flash of steel.

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Two thugs charged Gabriel, who danced ’round them, killing one. Two thugs charged Brother Mendel and stabbed him twice; he fell seated, back against the bar. One thug found Dane at his table, and managed to cut him down as he fumbled for his bow. One thug charged over to Gestlin and grabbed him by the hair, pulling his head back to slit his throat; out of the corner of his eye, Gabriel spotted Gestlin’s impending doom, and quick-drawing his magical elven throwing-blade, flung it at the would-be murderer, striking him deep between the fourth and fifth ribs. Brother Mendel’s attackers both had him at sword-point, so he feigned compliance; eschewing obvious casting movements or words, he magically healed himself, then Dane, and looked to the others. Dane recovered and drew his shortsword, and after a brief exchange, slashed his attacker near-fatally, as a few more armed thugs pressed through the crowd to join the fray. Gabriel felled another while slipping over to finish off Gestlin’s would-be murderer as he reached for his dropped weapon, then turned to meet two of the newcomers. The bartender, who had not raised a hand thus far, produced a loaded hand-crossbow, and again demanded Gabriel surrender, or Brother Mendel would die. Gabriel glanced back at Mendel, who despite the two sword-points at his chest signaled that he had his situation sorted; again Gabriel refused the bartender’s demand, contorting his body out of the path of the bartender’s crossbow bolt as he turned his blade on the other thugs. As Brother Mendel’s attackers moved on their leader’s command, he Commanded one of his attackers to drop his weapon and swatted the other’s sword away with his quarterstaff, before blasting him in the chest with a Sunbolt, burning him near-through and setting his clothing ablaze. bs-6_2_fight2Meanwhile, Dane exchanged with another foe interposed between himself and his endangered fellows, and was struck again, driven back. At the same time, Gabriel had his two new opponents bleeding and on their backs when the bartender finally screamed, “Enough!” and called out to his men to stand down. As the thugs that were still able backed away at their leader’s command, Gabriel and Dane relaxed a bit, and started to collect their sleeping comrades to leave. Brother Mendel however had not taken the inhospitality well, and darted around the open end of the bar, saying, “God will forgive you. But I will not!” before blasting the bartender with a Sunbolt to the chest, setting him afire like a screaming, flailing man-torch.

The thugs made no attempt at retaliation; the unconscious Rainald, Gestlin and Magnifico were dragged out of the tavern by their fellows, and heaved into Gestlin’s wagon. Still defiant, Brother Mendel used a Scribe spell to deface the “7” on the eaves. Fearing further attempts on their lives if they were to remain in town, they decided instead to immediately leave town, and camp down the road—were they not on a mission, they might have loitered nearby and finished the job more thoroughly. At camp an hour later, Rainald came to. The others took a bit more effort, both being of lesser constitution; Mendel spent some hours to perform a weave to rid them of the poison. By the time they returned to their travels in the morning, all were healed and refreshed.

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6 Apr 2014

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After another week on the road, the Heroes arrived at Simonton, and approached the gates openly, remembering their past exploits in the walled city’s defense from the Vasar advance. At the gate, they saw the memorial statue of Dane watching over the road to the West, and all marveled at what it must be like to have their own town where they were the hero-of-legend. Dane, however, had no interest in the trappings of fame, though he immediately found them thrust upon him as the townsfolk reacted to his presence with excitement, thronging him. A sergeant-of-the-guard, eager to meet the Hero of Simonton, led them to the manor of Alistare Cray, wealthy merchant father of Lady Justalyn, father-in-law of Lord Wallace.

Master Cray welcomed the Heroes at his gate, having received word by Lady Justalyn’s messenger some days ago to arrange for their voyage to find Lord Wallace, though he was very surprised to see a pair of dragons with them. After some deliberation, they all decided to house Primus and Secundus at one of his warehouses at the city’s docks. Afterward, when the Heroes had time to refresh after their long journey, Master Cray returned to see to the Heroes’ needs for the mission ahead. They asked about all the particulars of Lord Wallace’s disappearance, what was known and unknown, and what preparations had been made. Master Cray appeared forthright and open, and gave them all the information he had; he had arranged for Lord Wallace and his Master-of-Coin to travel by ship to Yibyorak a year ago, and had received no word from his contacts there that Lord Wallace had ever arrived; there were a number of places along the journey known for pirate activity, though they usually went only after cargo, tending to let the ships go without further molestation; he had a ship, the Gleaming Endeavor, prepared for the Heroes a couple of days ago, able to take on Gestlin’s wagon and their horses, with no further cargo to be carried save for provisions for the journey, which was expected to take around a month—it was ready to go as soon as they wanted to leave. After some discussion, it was unanimously agreed that they would get right to it, staying the night in Simonton and embarking first thing in the morning.


Notes

  • Lesson Learned: When you kick the hornets’ nest, have a plan, and don’t try to be too clever 😛
  • When Magnifico turned his attention to the bartender, he ended up rolling a Critical Failure on Streetwise
  • When the swords came out, those that were still standing evaluated the situation; the enemy were not armored, and had no shields, and Gabriel figured he could take (enough of) them, but it would be a gamble, especially if the dice decided not to cooperate—could easily have been a TPK, and we very nearly lost Gestlin on his second session, if not for a very lucky, perfect throw by Gabriel
  • The enemy of the previous runs of this campaign were aliens from another world, and used a “new” magic referred to as “weaving” (due to the somatic motions of those using it), represented by Ritual Path Magic; in the course of things, Brother Mendel learned how to do it, though he’s no expert at it
  • Between the time the Heroes returned from the Otherworld and went back to it on Crusade (outside the game), they fought in several sieges against the Vasar, mostly losing ground the whole way; Simonton was such a siege, and the city was ultimately lost, though the Heroes’ efforts, with Dane as general, resulted in much of the population’s escape to the South
  • Magnifico’s dragons, Primus and Secundus, were taken after their mother and father were slain by the Heroes in the Otherworld—these dragons are not native to Yrth—and raised by Magnifico over the last ten years. In the previous run, they were small and mostly just a curiosity, but now they’re big enough that traveling with them is proving…complicated

He walked from the inn, leaving behind dead or dying men, and did not look back. Those who survived would long remember the man with the dragon-marks upon his arms.

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Five Years Ago.

Cold air froze his very breath.

Each step was a chore, a minor agony that required absolute concentration lest his steps find slick ice frozen over by the incessant snow and sleet that fell from the dark sky. Wind battered at him, trying very hard to push him from the narrow steps carved into the wall. At any other time, Gabriel might have considered pausing to admire the strange architecture – there was nothing else like it in all of Megalos, though if rumor spoke true, this … Fortress of Tears had been wrought by men not of Megalos many, many years ago.

The freezing rain had long since cooled his rage to a dull simmer – it was so very hard to hate a man he could not find or see when the elements hurled ice and snow at him nonstop – but it was not completely gone. He doubted it would ever be gone, even when he finally located that bastard Zabka and sent him screaming to hell. Still, Gabriel was thankful for this climb as it reminded him of a teaching he’d long since forgotten: rage was best managed when cold. The heat of passion was dangerous, deadly, foolish…

He staggered up the steps, gripping his cloak tight with his left hand while his right was wrapped around the hilt of his sheathed sword so tightly that it felt frozen solid. Up and up he went, fighting against God’s wrath and hating Him the entire time. Where was the merciful savior that Mendel had often spoke of? Where was the Lamb who brought peace to all of mankind as was promised? All Gabriel had seen in his life was betrayal and hate, death and murder and blood. God was not merciful, it seemed, but rather malicious, cruel and petty. A tyrant in Heaven who stared down upon his work with contempt.

The steps ended abruptly before a massive set of double wooden doors that bore the elaborate sigils Gabriel recognized from the gauntlets bequeathed upon him by Master Gaius in the hours before sickness finally took the man. Gabriel had promised to seek out the other masters, to prove himself in their eyes and earn the dragon mark that was his by skill at arms, but there had not been the time after the war ended. Auqui’s training was too important, and then there was Kira and her laughing eyes which drew him in, and his duties to Wallace, and so very many excuses …

With barely a sound, the doors opened upon his touch and Gabriel stepped through over the threshold, grimacing at the wall of heat that slammed into him like a physical force. He suddenly felt every ache in his body, every strain, every cut or slice or bruise. And dear God, he was tired. Nine days had passed since he set out on this fool’s expedition, nine days of bitterly cold snow and only an irritated warhorse for company. Cometes was still below, cut loose to wander in the valley that this fortress overlooked, and Gabriel had no doubts that the charger would likely be more fortunate than he in terms of survival.

“You come bearing the gauntlets of one of our brothers,” a voice announced. The speaker glided forward, dark eyes over a well-trimmed beard shot through with gray, but Gabriel could see the grace in the man’s step. A sheathed sword was at the man’s side, though the cloak hanging from the master’s shoulders concealed much of it from sight. “How did you come by them?”

“Master Gaius bequeathed them to me,” Gabriel said through clenched teeth. His body trembled with fatigue and cold, but he pushed them both away, concentrated on the teachings of his father. There was a flame in his mind and he pushed everything – fear, anger, exhaustion, rage, hunger – into that tiny fire. All that was left was him. “In the Otherland, the Huallapan world where we waged bloody constraint,” he continued. He was aware of how his body still shook and shivered, but right now, none of that mattered.

“He died, then.” The master glanced to one of the many shadows moving around him – they were other men, Gabriel realized, though dressed in cloaks that drank in darkness – and scowled. “I remember him. I would have thought him better than to have fallen thus.”

“He died of plague,” Gabriel said. “No weapon could touch him so the god of death sent disease.”

“And now you come to us.” The master studied him but gave no sign of what he thought. “Much time has passed since that war yet you choose now to seek us out, Gabriel of House Auditore.” He nodded when Gabriel tensed. “Yes, we know of you. We have eyes who watch those who might prove worthy of the dragon mark.”

“If you’ve watched me,” Gabriel replied flatly, “then you know why I have not come before.”

“We do.” The master paused, then in a smooth, practiced motion, drew his sword. It was a long blade, with only a single edge and slightly curved. Memory tickled his mind – the elves bore swords much like this and he recalled wearing a body once that used such a blade – but his instincts had already taken over. His own blade whispered free of its scabbard. “I see you are not entirely incapable,” the master said with a very slight nod. He glided forward.

And they began to dance.

At first, Gabriel stayed defensive – The Falling Leaf turned aside Lightning of Three Prongs, The Branch in the Storm deflected Arc of the Moon – but still, the old man came. Familiar steps brought his muscles back to life and Gabriel went on the offensive, suddenly wanting this mummer’s farce to be done with. Courtier Taps His Fan turned into Bundling Straw. Attacking a would-be student at the threshold? Parting the Silk blocked Plucking the Low-Hanging Apple. Where was the logic in this? Cutting the Wind flowed into Kissing the Adder.

“Enough!” A new voice caused them both to pause and another man with cold eyes and silver hair appeared, throwing back his hood of shadow as she stepped forward. “He nearly killed you, Marcus.”

“He came close with that last strike, yes.” The first man had backed away out of striking distance and was eyeing Gabriel with a bit more respect. “The blade is smaller than I am accustomed to but faster. I did not think the forms could so easily be adapted to a rapier.”

“I’ve had plenty of practice,” Gabriel replied carefully. At no time did he relax his guard and the two old men studied him for a moment longer before nodding their approval.

“We shall test you, then,” the second man said.

*

Calling them tests was not the correct word..

The following day, after Gabriel had been granted permission to sleep and eat and recover from the nightmare climb, he faced another of the students with live blades in hand. They were stripped to the waist and he had to reacquaint himself with the lack of weight riding on his shoulders without the elven corselet he’d worn for so many years now. To his surprise, the apprentice came at him with blood in his eyes, so intent on killing him that Gabriel had automatically fallen into old habits, and in seconds, the boy was at his feet, a yard of steel thrust through his heart. Gabriel tried to stauch the bleeding, tried to save the poor fool’s life, but the strike had been too perfectly placed and he could do nothing but watch as the lad sank into oblivion.

None of the masters seemed to care.

The cold rage that swam in his belly began warming up once more as Gabriel found himself pitted against more would-be blademasters, each lethal in their own right and each as solely intent on his death as he was in not giving it to them. He faced them in ones and twos, earning new scars as the better trained of them came closer and closer to leaving him bloody on the ground. The venue also changed – there was the Room of Whispers, which was so loud that one had to rely on senses other than hearing to survive, and the Vault of Fire, where steam from underground baths reduced visibility to non-existent. The Nine Sisters was an arena with ten different kinds of traps and snares – why it was the Nine Sisters, Gabriel never learned – and there, he found himself in the midst of a grand melee with twenty other warriors. Most did not survive the traps, and the handful of ones that did were especially lethal, but Gabriel emerged victorious.

And still, his anger grew.

He could not understand the wisdom in such tests. Each of these warriors were capable in their own ways, skilled and brave and deadly, yet these masters hurled them at each other as if they were toys or gladiators. There was no training being done here! It was only madness. Madness and death. By the end of the second week, Gabriel had lost count of how many men he had seen die, most on the tip of his sword, and when he interacted with the masters, he made no attempt to hide his contempt for them.

“You are well skilled,” the first master told him as the third week began.

“Because I had training,” Gabriel replied in a voice so cold it could freeze fire. He realized that he hated this man, hated him and all of his brothers who played at being masters when in fact, they were simply murderers who wielded weapons of flesh and bone. His fury must have been written on his face because the master gave him an ugly smile.

“You think us monsters for how we teach,” he guessed.

“You’re not teaching,” Gabriel said in response. “And I am done with this madness,” he hissed.

“There is but one challenge remaining,” the old man said as Gabriel began to turn. “You must best an actual dragon mark.”

“You,” Gabriel said automatically. He narrowed his eyes. “I would face you.”

“And you will die,” the master said. He was smiling, though, and an eager, malicious light burned in his eyes. “The House of Sorrows,” he said. “One hour.”

*

The House of Sorrows was as sorely misnamed as the other locations in the fortress. There was no actual ‘house’ involved that Gabriel could see. Instead, it was simply an open platform jutting out from the fortress like a wide lip exposed to the elements. The surface was slick with snow and ice, though some parts of the stone hummed with unseen heat, never freezing even in the coldest of nights. There was only one way to leave, a narrow stairway that led straight down to the valley below.

When the master stepped onto the platform, Gabriel was unsurprised to see the man wearing a light mail hauberk that left his arms free. Wind caught his fur-lined cloak and it flared out, revealing that the older man wore thick boots and pants. He smiled and nodded his approval.

Because Gabriel had donned his own armor.

They exchanged no pleasantries beyond that single nod, instead baring steel and beginning their final dance. The old man struck hard and fast – Two Hares Leaping – but Gabriel was already sliding away, his own counterattack – Watered Silk – nearly taking his foe’s head. They exchanged a handful of strikes and counterstrikes, dancing back and forth over the ice and heated snow. Gabriel sank deeper into concentration. The Falling Leaf became The River Undercuts the Bank. The Kingfisher Circles the Pond batted away Arc of the Moon. Black Pebbles on Snow send ringlets of armor flying into the snow. The old master’s amused and contemptuous expression vanished, only to be replaced by one of fury and of intense concentration. Blood flew.

And still, they danced.

Finally, Gabriel saw it. His opponent was at least as fast as he was and had a hand or so more reach with that straight sword, but each of his forms was … in a word, they were too perfect. There was no spontaneity in his motions, no variation whatsoever. This man had practiced his forms so often that they had become rote, static, unyielding. Mentally, Gabriel nodded.

In mid-strike, he shifted his attack. The Boar Rushes Downhill abruptly became a reverse form of The Hummingbird Kisses the Honeyrose, flickering up to carve a blood furrow across the old man’s face. The master grimaced, almost but not quite staggering back, and Gabriel caught his riposte with a one-handed parry – The Grapevine Twines – while his other hand, his free hand, flashed for the elven dagger sheathed at the small of his back. The motion was never intended to be more than a distraction and it worked marvelously – the old master’s eyes shifted slightly and his weight shifted, as he prepared to defend against a thrown weapon that was never going to come. The Mongoose Takes a Viper came from his blind side. Gabriel felt his father’s sword punch through the hauberk and pierce vital organs.

With a gasp, the master stumbled. His sword fell from nerveless fingers and he had just enough time to look up as Gabriel flowed into The Thistledown Floats on the Whirlwind. The spinning strike sliced through the man’s neck and a geyser of blood gushed out.

“Memento mori,” Gabriel whispered as the master tried desperately to stem the crimson flood. Their eyes met.

A moment later, the older man was gone.

Gabriel knelt quietly in the snow, his sword still gripped lightly and ready for action should an ambush occur. He watched as the man died, making sure that no one came out to save his life. When he was satisfied that the old monster was gone, he started to rise.

And it was then that the man’s blood moved.

It flowed like quicksilver, crawling across the snow to merge together into a steaming pool of red. Gabriel blinked in surprise before flicking his father’s sword to rid it of the tiny droplets that clung tenaciously to the steel. He felt something on his arm and glanced up, noting in shock that the dead man’s blood had crawled down the length of the sword. It easily seeped through his glove, and then sank onto his flesh, burning like acid. Pain screamed through his arm, agony unlike anything he’d ever experienced, and he overbalanced, his free hand landing squarely in the snow as he tried to keep from falling over. Too late, he realized how close his hand was to the pool.

It was like the flesh under the skin of his arms had caught on fire. He couldn’t smell anything burning, but the pain … dear God, the pain! A scream began building in his throat but the agony pulsing from his arms was so intense his entire body seized up. He felt his body hit the wet snow as his muscles twitched and spasmed. Breathing was impossible.

When the pain passed, he opened his eyes and stared at the overcast sky that was once more spitting snow at him. His flesh felt too tight, too constrained, and he lifted both arms up, nothing instantly the unmistakable dragon marks. They glittered brightly underneath his skin – the red wasn’t tattoos, he realized with horror – but apart from that, he felt no different. Pushing himself to his feet, he gave the corpse one last glance before looking up. The other masters were watching through the windows of the fortress, their hoods thrown and their marked arms held aloft. Despite the great distance, Gabriel could tell that they approve. He gave them all a disgusted glower before sliding his toe underneath the rapier and flipping it up so he could catch it. Without a word, he walked toward the narrow staircase leading down.

He never looked back.

Dramatis Personæ

Brother Mendel (Herodian)
Dane Sardock (Winston)
Gabriel Auditore (Rigil Kent)
Gestlin the Unpredictable (CommJunkee)
Magnifico the Clown (Feste)
Rainald North-Hammer (Gigermann)
With
Radskyrta (GamingBallistic)


Of Endings and Beginnings

22 Mar 2014

As the cold spring rain poured down, and the sun lowered in the West, the last of the Heroes of Wallace arrived at the Saucy Wench, having been summoned by their fellow, Sir Dane Sardock, commander of Wallace’s guard and general of his army. Brother Mendel had traveled a day and a half from his monastery to the East, where he instructed all who would learn in the Huallapans’ alien magicks; with him, he brought a promising student, Gestlin the Unpredictable, already a well-traveled, powerful and talented—if a bit unpredictable—guild-wizard. Magnifico had come from his holdings to the Northeast and was already entertaining the other patrons; he traveled with his two young dragons, Primus and Secundus, now grown to the size of horses, sleeping in a nearby barn (story). Sir Rainald North-Hammer had returned from his homeland on the coasts of the Nomad Lands a month or two back and settled with his family on his holdings nearby to the West, on the border of the desert (story), and had ridden in with Sir Gabriel Auditore, whom he had fetched from his holdings in the North highlands, having been back from his secret business in Megalos for a month or two as well (story). Sir Dane dispatched Radskyrta, sergeant of the Wallace guard and long-time fellow of the Heroes, to inform Lady Justalyne of Simonton, wife of Malcolm, Lord Wallace, that the Heroes had at last been assembled. He sped back to the keep through the rain and insisted upon delivering the news in person to Her Ladyship before returning to the inn to drink with his friends and hear their stories, informing them that Her Ladyship wished an audience in the morning.

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Having rested and washed away the dust of the road, the Heroes assembled in the morning and entered the keep, where they met in the bailey the children of Lord Wallace, William II and Nyssa, who regarded Sir Dane as an “uncle” (or plaything), and the newcomers as curiosities. Lady Justalyn emerged, collected her children and bade them all come into the hall to speak with her. There she told those that were not already aware that His Lordship had traveled to Yibyorak on a mission of trade, arranged by her merchant father in Simonton, about a year ago, and has not been heard from since. She had sent others to look for him, but none had returned. She pleaded with the Heroes, friends of her husband, to go find him and return him unharmed. The Heroes did not hesitate, but swore to her that they would see it done.

All that day the Heroes made their preparations to leave on the morrow for Simonton, where Lord Wallace had himself departed. Lady Justalyn had placed at their disposal Councillor Truss, Lord Wallace’s administrator, to see to anything they would need or desire for their journey. She also sent the fastest horse to bring word to her father, Alistare Cray in Simonton, to arrange for them a boat to sail upriver to Yibyorak. Rainald met his family at the city gates, and spent the day with them in town before saying his reluctant goodbyes; he left his wife, Hildra, in charge of his affairs at home, with his uncle, Hrothgar, as council. Gestlin’s wagon was filled to capacity with whatever stores they could want for, and all that had none were given a strong horse. Radskyrta, long a loyal friend to Wallace, also volunteered to come along, “having seen a little too much ease since the war was ended.” In the early morning they set out on the South Way to Ferrier, and on to Simonton, which they expected to take a fortnight in all, weather (gods) permitting.

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Six days on the road the Heroes arrived at Ferrier, looking much as they had left it—ruined by the invasion, though somewhat less abandoned today. As they rode through the gates unhindered, they spotted a sinister fellow brazenly leering at their imagined wealth; Radskyrta rode over to the man and demanded he shove off, so the man bowed and took his leave, but not before cleverly signaling ahead. The Heroes knew they were to be ambushed, and elected to stride boldly into the trap and spring it.

Poor bandits knew not what they had stumbled into.

As they crossed the river bridge that bisected the town, a near-dozen thieves leapt from hiding, some firing crossbows from cover, others charging the bridge at both ends with sword and shield. Gabriel dismounted and fell back to the near-side of the bridge and fended off three sword-wielding foes on his own, out of sight of the others. Gestlin remained atop his wagon and flung fireballs at some crossbow-wielding enemies, lighting more buildings on fire than ruffians, but disrupting their efforts all the same. Magnifico stood nearby, giving the enemy a vicious taunting and siccing his dragons on them; Primus and Secundus leapt from atop the wagon at “Grandfather’s” command and playfully fought over one of the bandits as they fetched him back to their master. Radskyrta impetuously spurred his horse forward and charged across the bridge, cursing his foes as he ran them down, merrily swinging his sword like a farmer reaping a bountiful harvest—it had clearly been too long. On foot, Dane and Brother Mendel advanced across the bridge behind Rainald, under a hail of crossbow bolts; Dane felled his share of enemies across the river with the bow, as did Rainald with spear and shield those that approached the bridge, while Mendel readied himself to heal any wounded. It was over quickly, with all of the thieves fallen save one that Radskyrta led back at sword-point.

Aside from a bit of soreness resulting from a blow or two that failed to penetrate Rainald’s armor, none of the Heroes were injured. Primus and Secundus had gotten a bit confused in the fray, and were hissing menacingly at Gabriel before Magnifico called them back to heel. Then, surrounded by the menacing Knights of Caithness that were his company, Magnifico began to demand of their prisoner what this business was all about…


Notes

  • This Banestorm campaign is probably the second-longest running campaign for this group, and the characters are at a pretty high level—around 300. It actually began under a different GM (Marcus) for a brief run, but was later taken over by Ronnke. The last run ended with the Heroes going back in time to find an artifact to rid the world of alien invaders. After the run was over, ten years passed, that included a return to the alien world to crush the invaders, a great crusade, and the Heroes were rewarded with land and title by their patron, Lord Wallace
  • We were joined this time by Douglas Cole, writer for GURPS, who wanted to observe a Fantasy Grounds game in action; we all enjoyed his participation, and we look forward to a potential later return
  • Radskyrta (“Red-Shirt” in Old English) was an unnamed NPC in Wallace’s employ during the early days of the campaign, expected to die for his master, but failed over time to ever do so, though he did come close a time or two; in the end, we grew to like him enough that, nevermind his name, he’s really been promoted out of the “fodder” role
  • Lord Wallace has been the group’s patron for most of the campaign; they’ve all been through so much crap together that they’re practically family
  • Ferrier is a key place for this group; it was in the sewers of Ferrier that they found and entered the portal to the Otherworld, and it was the first Caithness city they encountered upon their return several months later, found razed and bereft of life as a result of the aliens’ assault

So, Malcolm was in danger and once again needed their aid. It was not the first time that he had undertaken mad tasks in that man’s name. Gabriel leaned back in his seat and remembered…

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Ten Years Earlier

He reached Carrick Town just before dusk.

The castle loomed large from where it was nestled on the hilltop, dominating the skyline and casting an ominous if vaguely protective shadow over the town, and Gabriel studied it for a long moment before flicking Cometes’ reins. With an annoyed exhalation, the charger started forward, though thankfully at a nice sedate pace instead of his usual breakneck speed. There were a few liveried guards patrolling the streets of Carrick Town and Cometes received more than a couple second looks, but none of them moved to stop his entrance.

By the time he reached an appropriate inn, Gabriel had identified at least three different skulkers shadowing him. One was clearly just a thief, but the other two were operating more like scouts, which he took to mean that they were Silver Hand operatives. So … his arrival had been noted. That would make things easier. Or more difficult, depending upon their true allegiances.

He flicked the stableboy a silver penny and offered a few warnings about the charger’s temperament, before carrying his gear into the inn. From the sign outside, Gabriel took the inn to be the Silver Pony, which he figured was close enough to White Horse to satisfy Cometes’ strangely picky tastes. He wasn’t sure how the horse could tell – or how it was even smart enough to care – but somehow, any time he did not pick a suitable inn, the charger would throw a fit and be altogether unreasonable. Once, he’d kicked down every stall and caused such a ruckus that the innkeeper threw them both out, and all because the inn had been named the Black Ox or Dark Cow or something. Damned horse. Clearly, this craziness was the elves’ fault.

The innkeeper was fat, which was a good sign, and Gabriel did not even bother trying to pretend he was a wealthy if bored nobleman. Instead, he simply ordered a room, handed over the requisite silver, and retreated to wait. If the Silver Hand were as competent as rumor said, he would not be alone for long.

“My lord?” The voice that appeared at his door long minutes later was an unfamiliar one – it did not sound anything like the innkeeper or any of his servants – and Gabriel smiled. They were faster than he expected. His door creaked as it opened, revealing a commonly-dressed young man whose eyes glittered with intelligence. He took in Gabriel’s stance at the far wall and how casually he stood, and all hints of deception fell away. The young man straightened and offered a nod. When he spoke, his voice was firmer and more confident. “You know who I represent?”

“I have my suspicions,” Gabriel replied. “I am merely a messenger,” he added. “No harm is intended toward your charge.”

“It matters not,” the man replied. He narrowed his eyes. “You are Wallace’s man,” he began, his expression turning into something almost alien. Their eyes met.

And without warning, both struck at the same time.

The agent’s hand flashed up, a deadly-looking knife in hand, but Gabriel was faster. He drew his rapier in a smooth, practiced maneuver and slid forward with deceptive speed. Mongoose Takes a Viper came automatically – he feinted hard, then radically altered the direction of his thrust the moment his foe moved to defend. The blade sank home, piercing the Silver Hand agent’s chest with lethal results; the man had just enough time to gasp in surprise before the pain set in. He staggered back, trying to draw breath to cry out an alarm, but Gabriel flowed forward again. Kissing the Viper sliced through the agent’s torso and then punctured his other lung. The man crumpled, unable to maintain his tenuous grip on consciousness, and Gabriel froze in place, his body poised to fall into any number of forms. He heard nothing apart from the normal sounds of an inn, though, and relaxed fractionally. Grabbing the unconscious and critically wounded man, he dragged him into his room, kicking the dropped knife deeper in as well. There was not much he could do about the blood in the hallway – fortunately, there was very little of it thanks to his precisely placed thrusts, but anyone looking would certainly notice – so he pushed his door closed and turned his attention back to the man on his floor.

As he feared, the agent’s back bore the unmistakable signs of a Controller, though the Vasar itself was not present. From the newness of the wounds, though, the loss of the creature was relatively recent, which was troubling. The Chalice and that wishing spell was weeks ago, and if he had to wager a guess as to when these injuries had occurred, he would say days. The knife also was an issue; at a glance, he could tell that it was poison-tipped. Gabriel exhaled in frustration. He had hoped this would not be the way he had to do this.

No one observed his departure from the inn and he ghosted into the shadows between two large structures. It had been a long time since he’d visited Carrick Town, but Caithness men were almost as resistant to change as elves, so he found the building he was looking for soonenough. There were four guards visible, and another three in places of concealment. Gabriel smiled and chose boldness over caution.

“You’re far from home, stranger,” one of the guards said as he drew near. This man was pretending to be a stablehand for the inn that bore no sign or plaque.

“That I am,” Gabriel agreed. “I am seeking the Brotherhood,” he said simply. When the man drew breath to speak, likely to insist that there was no such thing in Carrick Town, Gabriel spoke again. “I bear a missive for the king from Lord Wallace and mistrust the Hand to deliver it.” The guard’s mouth snapped shut with an audible click and Gabriel smiled. “I can wait as your superiors are consulted.”

It took no time at all for another man to be summoned and, at a glance, Gabriel knew he was standing before one of the Brotherhood’s guild-masters. The newcomer was stout without being fat, and his right hand was gone. He bore the scars of a failed hanging upon his neck and one of his eyes had long ago been clawed out. Gabriel gave him a nod of greeting while instinctively falling into Cat Crosses the Courtyard to maximize his sense of alertness reaction time. It was a dangerous choice – those unfamiliar with the forms might perceive it as an arrogant saunter – but the one-eyed man grunted in recognition of the implied compliment.

“I don’t know you,” the man said flatly. “Why should me and mine help?” Gabriel gave him a smirk.

“For gold, of course.” With his left hand, he withdrew one of the small pouches Lord Wallace had given him and tossed it to the guild-master. The guard Gabriel had spoken to first reacted with surprising speed – his hand flashed out, snatching the purse out of the air before it could reach his master – and the one-eyed man barely blinked.

“We can get gold at any time,” he said. His eye flickered over Gabriel. “You are dragon-mark or near enough,” he added, which caused each of the guards present to tense, “but even you cannot kill us all should we decide to take the rest of your gold.”

“Not an hour ago,” Gabriel said by way of reply, “I slew a man of the Silver Hand.” That caused nearly even more consternation and even the one-eyed man’s poise faltered briefly. “He had marks on his back that came from a Controller.”

“The bugs,” someone murmured. The men shifted with discomfort but Gabriel did not take his eyes off the guild-master. The one-eyed man studied him for a long moment before finally nodding.

“What do you need?” he asked.

**

For three days, Gabriel watched the king.

With the Brotherhood’s assistance, he gained entrance to Carrick Castle without detection. There were more than enough servants and guardsmen in the keep for him to adopt a disguise, but instead, Gabriel located the great hall and managed to secure himself in the highest rafters, concealed by shadows and distance, where he observed the goings-on within the king’s court. By the end of the first day, he no longer trusted Lord Wallace’s oft-stated opinion on Conall VI – the king was no would-be tyrant or even a ruthless schemer, but rather a foolish romantic who had idealized views on the nature of his position. He was charming if a little dense at times, who was both a hard-worker and an overzealous manager of all things, even when things would run more smoothly without his interference. He also appeared to prefer beer over wine, but Gabriel wouldn’t hold that against him, not since Rainald did the same.

By day two, he had identified the currents within the court from simple observation. The captain of the guard, for example, loathed the exchequer, who was involved in an almost overt struggle for dominance with Archbishop Siccius in regards to influence with the king. Two of the lordlings inside Conall’s inner circle were contemplating treason, while a third was manipulating them both in what appeared to be a calculated attempt to gain further power for himself. The king was not completely oblivious to the undercurrents swirling around him, though he paid less attention to them than he did to the baroness of Durham whom Gabriel found more handsome than attractive.

On the third day, there was an assassination attempt.

The would-be murderers were the two lordlings Gabriel had observed skulking in the periphery of the court, and they had managed to secret a handful of men-at-arms into positions throughout the great hall. When they struck, they found both the king and his knights ready for them, and no mercy was to be found. Conall, it turned out, was not entirely incompetent with a blade, though he was as married to the sword and board style as Rainald was. The assassins were dealt with and then, just as quietly disposed of.

In the chaos, while all eyes were distracted, Gabriel made his move.

He made his stealthy descent from the rafters quickly, dropping the last few feet soundlessly and then darting toward an open servant’s door partially hidden from sight by tricky arrangement of banners and furniture. If his calculations were correct, this hallway would lead directly to the king’s quarters, which were currently empty. The sound of footsteps warned him of an approaching servant, but the walls here were smooth so there were no nooks or crannies to lurk in. He glanced up – the ceiling was high – and then used the narrow walls to scramble up. It was an awkward position – he was pushing against the walls with his legs and his arms to keep from falling, and if anyone looked up, he was terribly exposed – but the rushing servants seemed to pay him no mind at they hurried about their tasks.

The rest of the trip was uneventful, though he was rather surprised at how directly the great hall connected to the king’s room. Did Conall use this to secret in lovers? Or perhaps to sneak out from time to time? Gabriel half-smiled at the mental image of that ox of a man dressed like a commoner and trying to blend in with the smallfolk.

To his great surprise, the little door leading to the king’s suite was not even locked. Pulling it open slowly, Gabriel verified there were no surprises waiting and then crept in. He glanced around quickly – there were the usual adornments on the walls, but the number of books and scrolls surprised him – and located an unobtrusive corner where he could wait. Before he settled in, though, checked the two large windows, and then ensured an emergency escape route was prepared should this go ill. It would not do to be captured here.

Nearly an hour passed before he heard the noises of men approaching. Gathering his cloak around him, Gabriel arranged himself in his little nook and concentrated. The instant someone pushed at the door, he murmured a soft word in Elven, triggering the magics built into the wondrous cloak. It did not make him invisible – which was unfortunate; he would like to be invisible some day, just to see what it felt like – but through some arcane means he did not comprehend, it made men’s eyes look past him.

“Yes, I understand your concerns,” Conall was saying as he entered his suite. A pale, skinny man with big eyes and an even bigger nose followed him. “If this assassin is in Carrick Town as you say, I have faith that your agents will ferret him out.”

“He slew one of my best men, Highness,” the other man said sourly. “And then, he escaped from the inn without my watchers seeing how.”

“Then they were not very good watchers, were they?” The king smiled as he tossed his heavy cloak toward a chair. “I will not close Carrick Town because you cannot find a single man.” The pale man frowned.

“And if he means you harm, Majesty?” he asked doggedly. Gabriel smiled – there was no better moment, he suspected.

“He does not,” he announced as he mentally dismissed the magics of the cloak. As he expected, both the king and the pale man jumped in surprise, though the spymaster reacted more quickly, instantly baring a knife and placing himself between the king and Gabriel. “I come bearing a missive from Lord Wallace,” Gabriel announced as he held the folded letter forward with his left hand, ensuring that the seal was present. “No harm is intended toward you, Majesty.”

“You are a bold one,” Conall said with something like a chuckle. He dropped a hand on the spymaster’s shoulder and nodded toward the table that was between them. “You killed one of my Hands.”

“He attacked me with a poisoned knife,” Gabriel replied as he placed the letter onto the indicated table. “I defended myself from a fool.” He glanced to the spymaster. “If that man was your best,” he remarked wryly, “then you are in dire straits, my lord.”

“Bold, brash and arrogant.” The king pursed his lips. “I see no hammer, nor bow, nor hunchback. The brother would not act thus, so you must be the one they call Gabriel.”

“The assassin,” the spymaster hissed angrily.

“I am named thus,” Gabriel replied, directing his words to the king while seeming to pay no attention at all to the spymaster. He flashed a smile. “You are well informed, Highness.”

“Wallace’s activities are a matter of some importance to me,” Conall said, “and those he surrounds himself are as well.” He glanced at the packet. “You know the contents of this letter?” he asked. Gabriel nodded.

“I was present when it was dictated, Highness.”

“Then speak plainly Wallace’s words. I have no patience for flowery speech in matters of state.” Gabriel smiled. He knew it was wrong – Wallace had knighted him, which made the man his liege lord – but he found himself liking this king.

“He wishes to march against the Vasar in their places of power,” Gabriel said, “but he does not alone possess the might to do so. Thus, he would treat with your highness to form a Caithness expedition to punish these creatures for the damage they have done to this kingdom.”

“Where and when?”

“Harkwood,” Gabriel replied. “Ten days time. The elves of Sylvilara have already pledged to march with us should we come to terms.”

“Majesty,” the spymaster began, but Conall waved it off. He was silent for a long moment before finally grunting.

“Inform Wallace that we shall send an envoy to treat with him under a banner of truce.” Gabriel bowed his head slightly. The king half-turned toward the main door. “You would be well advised to make your escape,” he said as he pulled it open. “Guards!” The spymaster’s smile was malicious, but Gabriel paid it no mind as he sprang toward the already prepared window. He threw it open with a quick gesture before flinging himself out. The rope line was waiting and he slid down the length of the tower, friction rapidly heating up his gloves. He felt the rope quiver – it would be the spymaster, cutting it free – but he was already away. Letting the line go, he dropped the last bit of distance, landing lightly atop the square roof that likely housed the castle chapel. Rolling to kill his momentum, Gabriel sprang up and sprinted toward the edge. He jumped, using the wall of the castle as a springboard to extend the breadth of his leap. As he landed upon another rooftop, he could hear the armcry being raised and flashed another grin – by God, he had forgotten how much fun this could be!

A small host of guards thought to cut him off as he scrambled down to the outlying building that looked out over the lake, but they were too slow, too encumbered to do more than watch as he tumbled over them and sprinted forward. The building’s lip drew near and without hesitation, Gabriel threw himself over. He knifed into the river below long moments later and, with powerful strokes, reached a small fishing boat moored a hundred yards away. The boatman eyed him as he clambered up.

“You’re late,” the smuggler mumbled darkly. He glanced toward the castle where even now, chaos was reigning, and scowled. “And if I knew you’d be raising such a hue and cry, I’d have charged you double.” Gabriel laughed.

“Get me to my horse before the sun is gone, good sir,” he said, “and I shall pay you that double.” He leaned back and smiled.

Today had been a good day.

The Volunteers (AKA The Dirty Half-Dozen, The Six Wanderers)

Bob Perce (Herodian)
Colt Riffle (Gigermann)
Dr. J. Turk (CommJunkee)
Lance Bennett (Ronnke)
Romeo Sylvester (Rigil Kent)


fo-junktown

The One Where They Went Back Home

5 Jan 2161

As the sun went down, and the dust cloud cleared, the damage was surveyed and the dead and/or wounded were collected and tended to. The butcher’s bill: three dead, three in serious condition, and four surrendered—plus Bob and Lenny, who were expected to recover in a couple of days of physician’s care and liberal application of stimpacks. While Turk worked his medical mojo, the other Volunteers collected all the loose guns, ammunition and bottlecaps they could find lying around the scene. Afterward, they went back to Darkwaters to let Killian know the mission had been accomplished; he was certainly happy to hear it was done, and with only a few “friendly” casualties. Meanwhile, Lance remained behind at the casino and turned the place upside down looking for more bottlecaps, and took his findings straight over to the Crash House Hotel to rent rooms for everyone for a few days; then he helped Turk get the wounded set up there.

The following morning, Killian sprang for a big breakfast at the Crash House, to show a little more appreciation for the Volunteers’ assistance in the “Gizmo” matter. In between checking in on the wounded, Turk went to visit Dr. Morbid, the town’s physician, to see if he had some meds available for sale; Dr. Morbid was less than friendly, but did sell Turk enough stimpacks to replenish his supply. Lance started digging around the town’s junk-piles for stuff to make a power-assisted pull-cart for the Brahmin, and managed to find enough parts to make a functional reactor to power it. Later that evening, Killian sent word that he had repaired the hydrocontroller chip; at Sly’s behest, it was securely packed such that Lance couldn’t easily break it again.

The next day, Bob and Lenny were progressing as expected, and Turk declared they should be able to make the journey back to Vault 13 as planned. Sometime during the day, as Lance was tinkering with his reactor and switched it on, it failed badly, ruining the reactor and dosing him with (according to his Pip-Boy) around a hundred Rads. Fortunately Turk knew he was working on a potentially dangerous item, and had him dosed up with Rad-X beforehand, which lessened the effects, but Lance still required emergency care—he was spirited quickly over to Doc Morbid’s shop for treatment, and after some hours, all were satisfied Lance was no longer in danger. Their departure needing not be delayed, they purchased food and water for a week’s march.

They left Junktown in the morning, expecting around a three day journey. Nothing of any interest occurred during their trip back, and they arrived in familiar territory at the expected time, on the evening of the third day, nineteen days since they left.

fo-vaultstart

10 Jan 2161

The Volunteers secured their pack animal at the mouth of the cave, and entered, finding the vault door pretty much as they left it. They pressed the comm button and asked for the Overseer, who emerged from the vault a short time later, beaming at the prospect of their salvation. The Volunteers handed over the chip to the Overseer, and he thanked them for their contribution and sacrifice for the good of the vault. However…

(Nobody killed the Overseer as depicted, though the thought did cross the Volunteers’ minds as they stared at the vault door, now closed forever to them.)


Notes

  • We got a bit of a late start this time, which shortened the session. Lenny’s player was out for a family emergency and missed the session
  • Radiation: we were caught a bit by surprise on this one. We started with 100 Rads and nobody knew what Lance was up to, so he got all of it. Then we started digging for the effects; by the time some rolls were made, Lance was in really bad shape, lost all body hair, and ended up Terminally Ill (one year), and the GM started to back off. He allowed for Turk to have talked Lance into doping up beforehand, but that only brought his dose down to 50 Rads, with similar effects. Turk started administering Radaway, and after rolling it out, ended up lowering his dosage to nil in the space of 12 hours or so, before his symptoms would have started—which may not be correct if the cellular damage is more-or-less instantaneous. In the end, the GM opted for the Fallout game mechanics, that is, to see the “doctor” and 1d6 hours later, you’re good to go—I think we all almost wish he hadn’t, as it certainly would have been a unique situation for us (Lance’s player was perfectly ready to take his medicine, so to speak). Sorting it all out took up quite a bit of real-time—we’ll be better prepared if it happens again, though
  • This was the end of the run for this campaign, so it stopped a bit short on time; we expect it to be picked up again in the near-future

The Volunteers (AKA The Dirty Half-Dozen, The Six Wanderers)

Bob Perce (Herodian)
Colt Riffle (Gigermann)
Dr. J. Turk (CommJunkee)
Lance Bennett (Ronnke)
Lenny Leonardo (Melissa)
Romeo Sylvester (Rigil Kent)


fo-junktown

The One Where They Killed Gizmo

5 Jan 2161

Continued… The would-be assassin’s shots failed to strike their target, Killian, and the Volunteers reacted quickly; Sly tackled Killian to the floor, while Bob and Colt produced their sidearms and returned fire on the unwelcome guest, dropping him quickly. The attacker had not yet fully perished, and Turk demanded to be allowed to bandage his wounds out of “decency,” rather than let him bleed out on the floor as those assaulted would have preferred. After first-aid was administered, Killian’s late-arriving troops removed the man from the area to be held who-knows-where—likely never to be seen again. Thankful for the timely rescue, Killian offered to fix the hydro-controller for free. At the vault-dwellers’ question, he explained that he and the more lawful folk in town have had a long-standing feud with Don Gizmo, proprietor of the local gambling hall that bears his name, for rigging his games, fostering lawlessness and crime, and being a general thug about it all. However, Killian had thus far been unable to run him out of town for lack of direct evidence and enough able manpower.

The Volunteers took their leave and prepared to pass a couple of days in town. Lance, Sly and Turk rounded the corner to the adjoining Crash House, the local hotel/brothel, to secure lodgings and look over the available “furnishings.” Meanwhile, upon hearing about a “casino,” Lenny defied all warnings and made a beeline to go get his gamble on, followed by Bob and Colt—mostly out of morbid curiosity.

fo-gizmo

At Gizmo’s, Bob people-watched and Colt got a drink. Some time later, Bob spotted Lenny cheating, around the same time he spotted Gizmo’s thugs spotting Lenny cheating. Lenny was informed that Gizmo wanted to talk to him, and he was escorted to the proprietor’s office at the back of the establishment. Bob and Colt presumed he was to be taken “out back” and worked over, in typical wize-guy fashion. Bob followed Lenny’s escort to the back area but was stopped there by the door guards; he attempted to play the drunk about to vomit, but they were having none of it, and pointed him to the front door instead—outside, Bob ran around to the back of the building to find the back door, took cover around the corner and pulled his pistol, waiting for the party to emerge. Colt finished his drink and followed Lenny a bit later, unwilling to let his fellow vault-dweller suffer alone, and tried to talk his way past the guards, or at least, get a view of the proceedings. Gizmo, however, saw an opportunity; after having a couple of his guys shove Lenny into a side-room and lock him in, he called for Colt instead. Gizmo told Colt that he should go and kill Killian or he would break all of Lenny’s fingers. Colt played it cool, and agreed to the thug-in-chief’s terms, before being escorted out.

Colt had no intention of doing as bidden, of course. He rounded the building to get Bob, and they went to the Crash House to find the others. Colt explained the situation, and after some discussion of rescue tactics and resources, Colt suggested they go to Killian with the matter, just to let him know, in case he wanted to help. Back at Darkwaters, Killian was almost excited at the chance to go after Gizmo, and offered five of his best to go along. As the day was drawing to a close, they wanted to get it done in a hurry while some daylight remained, before Gizmo had a chance to suspect a double-cross (assuming he didn’t already).

The plan: Sly would lead Killian’s people in an assault on the front doors, to draw Gizmo’s thugs away from the back; the rest would take up positions behind the building, and on the go-signal, detonate one of their pilfered sticks of dynamite at the establishment’s back door—it was believed the blast would be enough to remove the door without killing everyone in the building—and make entry there. Bob and Turk positioned themselves around a corner, while Colt took up an elevated position with a reasonable field-of-view on some containers some 15 yards out. Lance handled the dynamite, to the others’ justifiable concern, as he miscalculated the fuse, such that he was barely able to get clear of the blast before it went off—fortunately he was not injured.

Chaos ensued.

Sly was planning to give the signal to begin, and was a bit surprised at the sudden change of plans; he led Killian’s team against the front door, keeping half of Gizmo’s men pinned down there. Bob charged madly through the wall-breach, caring not for his own safety, amidst the choking cloud of dust and smoke, and started shooting at anything not wearing a vault uniform—he dropped one dead, at least, before taking a round or two himself and diving to the floor, where he remained, clinging to consciousness. Turk was just behind Bob at the former-door and fired into the room in support, dropping one enemy before retreating to reload his PPK—he saw Bob fall, and was trying to find a way to get to him. Lenny was being guarded by two thugs before it started, one of which decided to kill the hostage after the assault started; Lenny wasn’t too keen on dying just yet, and struggled against his captors. From the floor, Bob managed to drop one more going after Turk, then spotted Gizmo hiding crouched behind his desk, firing Lenny’s .44 through the wall in an attempt to hit Turk outside; still struggling to remain conscious, Bob put a few rounds into Gizmo’s sizable frame, killing him. Reloaded, Turk approached the breach and fired in support of Lenny, who took a bullet but managed to keep going and wriggle free of his captors, making a beeline for the outside, only to be shot in the back and fall at Turk’s and Bob’s feet. Around that time, Sly had finally worked his way up from the front and flanked the remaining thugs, at which point the fight was basically over—all of Gizmo’s crew were dead or greatly wounded, totaling ten plus their boss. None of them made it out of the building where Colt could pick them off. As usual, Lance hid behind the corner of an adjacent building for the duration, frozen with fear and indecision. Lenny and Bob were both in really bad shape at the end of it; Turk administered stimpacks and treated them for shock—they would live, anyway, though they would need to take it easy for a while.


Notes

  • The dynamite was found in the first session, in the Brahmin’s pack, four sticks; we (the players) were a bit unsure whether or not it would be too much, and blow up the whole building, not having used it before. Killian offered some grenades instead, but we opted to take the chance. It worked out anyway
  • The GM decided to gloss over the fighting at the front of the casino to concentrate on the action at the back—not big enough to justify using Mass Combat, though
  • Bob ended up staying at 0HP for much of the fight; Lenny ended up at -17HP and managed to not die before the fight was over and Turk could get to him—closest I can recall to a PC death since I started playing with this group
  • Colt still hasn’t fired his rifle >:(

Lance Bennett

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Mechanic, Engineer

LanceBennettTBA

 

 

 

 

 

 

190 points

Age 41; Human; 6′ 2″; 210 lbs

ST 14 [40]; DX 12 [40]; IQ 13 [60]; HT 11 [10].
Damage 1d/2d; BL 39 lbs.; HP 14 [0]; Will 13 [0]; Per 13 [0]; FP 11 [0].
Basic Speed 6 [5]; Basic Move 6 [0]; Dodge 9.

Social Background

TL: 8 [0].
CF: Western (Native) [0].
Languages: English (Native) [0].

Advantages

Artificer 4 [40].

Disadvantages

Charitable (12 or less) [-15]; Code of Honor (Professional) [-5]; Cowardice (12 or less) [-10]; Fearfulness -2 [-4]; Gluttony (12 or less) [-5]; Klutz [-5]; Overweight [-1]; Pacifism (Reluctant Killer) [-5]; Post-Combat Shakes (12 or less) [-5]; Sense of Duty (Companions) (Small Group) [-5]; Slow Riser [-5]; Workaholic [-5].
Quirks: _Unused Quirk 1; _Unused Quirk 2; _Unused Quirk 3; _Unused Quirk 4; _Unused Quirk 5 [-5].

Skills
Archaeology-11 (IQ-2) [1]; Armoury/TL8 (Body Armor)-16 (IQ+3) [1]; Armoury/TL8 (Small Arms)-16 (IQ+3) [1]; Armoury/TL8 (Vehicular Armor)-16 (IQ+3) [1]; Brawling-15 (DX+3) [8]; Carpentry-17 (IQ+4) [1]; Climbing-13 (DX+1) [4]; Computer Hacking/TL8-10 (IQ-3) [1]; Computer Operation/TL8-13 (IQ+0) [1]; Computer Programming/TL8-11 (IQ-2) [1]; Cooking-13 (IQ+0) [2]; Diplomacy-14 (IQ+1) [8]; Driving/TL8 (Automobile)-11 (DX-1) [1]; Driving/TL8 (Motorcycle)-11 (DX-1) [1]; Electrician/TL8-16 (IQ+3) [1]; Electronics Operation/TL8 (Communications)-12 (IQ-1) [1]; Electronics Operation/TL8 (Sensors)-12 (IQ-1) [1]; Electronics Repair/TL8 (Communications)-16 (IQ+3) [1]; Electronics Repair/TL8 (Computers)-16 (IQ+3) [1]; Electronics Repair/TL8 (Sensors)-16 (IQ+3) [1]; Engineer/TL8 (Automobile)-16 (IQ+3) [2]; Engineer/TL8 (Electrical)-15 (IQ+2) [1]; Engineer/TL12 (Reactors & Power)-15 (IQ+2) [1]; Engineer/TL8 (Robotics)-15 (IQ+2) [1]; Fast-Talk-14 (IQ+1) [4]; First Aid/TL8 (Human)-13 (IQ+0) [1]; Guns/TL8 (Rifle)-14 (DX+2) [4]; Hiking-11 (HT+0) [2]; Lockpicking/TL8-13 (IQ+0) [2]; Mathematics/TL8 (Applied)-11 (IQ-2) [1]; Mechanic/TL8 (Automobile)-16 (IQ+3) [1]; Mechanic/TL8 (Heavy Wheeled Vehicle)-16 (IQ+3) [1]; Merchant-12 (IQ-1) [1]; NBC Suit/TL8-11 (DX-1) [1]; Scrounging-15 (Per+2) [4]; Singing-12 (HT+1) [2]; Stealth-11 (DX-1) [1]; Streetwise-12 (IQ-1) [1]; Swimming-12 (HT+1) [1].